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Grismold, the Dreadsower

Grismold, the Dreadsower

Legendary Creature — Troll Shaman · {1}{B}{G} · Black/Green commander

Trample At the beginning of your end step, each player creates a 1/1 green Plant creature token. Whenever a creature token dies, put a +1/+1 counter on Grismold.
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What Grismold, the Dreadsower actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Grismold, the Dreadsower deck needs

Plays as aristocrats. What the commander asks of the other 99 — read from the card and checked by hand.

The Grismold, the Dreadsower deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Grismold, the Dreadsower

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Replicating Ring3 mana
  2. Esika's Chariot4 mana
  3. Omarthis, Ghostfire Initiate0 mana
  4. Wrenn and Seven5 mana
  5. Andúril, Flame of the West3 mana
  6. Rampant Frogantua3 mana
  7. Field of the Dead0 mana
  8. Fountainport0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Branching Evolution3 mana
  2. Hardened Scales1 mana
  3. Ozolith, the Shattered Spire2 mana
  4. Winding Constrictor2 mana
  5. Kami of Whispered Hopes3 mana
  6. Benevolent Hydra2 mana
  7. Michelangelo, Weirdness to 112 mana
  8. The Earth Crystal4 mana

A team pump that actually pumps tokens

  1. Finale of Devastation2 mana
  2. Beastmaster Ascension3 mana
  3. Heraldic Banner3 mana
  4. Assault Formation2 mana
  5. Jolrael, Mwonvuli Recluse2 mana
  6. Sylvan Anthem2 mana
  7. Weaver of Harmony2 mana
  8. Goreclaw, Terror of Qal Sisma4 mana

Sacrifice a creature for no mana, repeatably

  1. Carrion Feeder1 mana
  2. Viscera Seer1 mana
  3. Altar of Dementia2 mana
  4. Spawning Pit2 mana
  5. Umbral Collar Zealot2 mana
  6. Bloodthrone Vampire2 mana
  7. Dark Privilege2 mana
  8. Ashnod's Altar3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Assassin's Trophy2 mana
  2. Defile1 mana
  3. Tragic Slip1 mana
  4. Infernal Grasp2 mana
  5. Fatal Push1 mana
  6. Beast Within3 mana
  7. Bitter Triumph2 mana
  8. Nature's Claim1 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Green Sun's Zenith1 mana
  5. Imperial Seal1 mana
  6. Demonic Consultation1 mana
  7. Nature's Rhythm2 mana
  8. Grim Tutor3 mana

Answer a whole board at once

  1. Toxic Deluge3 mana
  2. Damnation4 mana
  3. Bontu's Last Reckoning3 mana
  4. Sickening Dreams2 mana
  5. Crypt Rats3 mana
  6. Extinction Event4 mana
  7. Vicious Rivalry4 mana
  8. Endemic Plague4 mana

Refill your hand

  1. Skullclamp1 mana
  2. Sylvan Library2 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Garruk's Uprising3 mana
  6. Morbid Opportunist3 mana
  7. Phyrexian Arena3 mana
  8. Beast Whisperer4 mana

Keep a permanent you control alive through removal

  1. Guardian Augmenter3 mana
  2. Saryth, the Viper's Fang4 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Asceticism5 mana
  6. Eldrazi Monument5 mana
  7. Commander's Plate1 mana
  8. Mithril Coat3 mana

Combos with Grismold, the Dreadsower

Known combos from Commander Spellbook that Grismold, the Dreadsower is a piece of, and how many decks list them.

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing