Arcane Foundry › Commanders › Grub, Storied Matriarch // Grub, Notorious Auntie
Grub, Storied Matriarch // Grub, Notorious Auntie
Legendary Creature — Goblin Warlock // Legendary Creature — Goblin Warrior · {2}{B} · Black/Red commander
Menace
Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand.
At the beginning of your first main phase, you may pay {R}. If you do, transform Grub.
Menace
Whenever Grub attacks, you may blight 1. If you do, create a tapped and attacking token that's a copy of the blighted creature, except it has "At the beginning of the end step, sacrifice this token."
At the beginning of your first main phase, you may pay {B}. If you do, transform Grub.
Build a Grub, Storied Matriarch // Grub, Notorious Auntie deck →
What Grub, Storied Matriarch // Grub, Notorious Auntie actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand.
- Triggered ability · otherAt the beginning of your first main phase, you may pay {R}. If you do, transform Grub.
- Triggered ability · attackWhenever Grub attacks, you may blight 1. If you do, create a tapped and attacking token that's a copy of the blighted creature, except it has "At the beginning of the end step, sacrifice this token."
- Triggered ability · otherAt the beginning of your first main phase, you may pay {B}. If you do, transform Grub.
- Keyword · menacemenace
What a Grub, Storied Matriarch // Grub, Notorious Auntie deck needs
Plays as copy engine. What the commander asks of the other 99 — read from the card and checked by hand.
- blink and recursion aimed at the commander itself (its value is its own enter trigger)
- high-value creatures and activated-ability creatures worth copying or borrowing
- self-mill, discard and recursion (the graveyard is a resource its text reads)
- goblin creatures (its text counts them)
- haste, evasion and protection for the commander, and extra combats (its own attack is the engine)
The Grub, Storied Matriarch // Grub, Notorious Auntie deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 4× Make the commander connect — a body that never deals combat damage never triggers
- 6× Put your own cards into your graveyard as a resource
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
Best cards for Grub, Storied Matriarch // Grub, Notorious Auntie
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Rising of the Day3 mana
- Thousand-Year Elixir3 mana
- Goblin Chieftain3 mana
- Goblin Warchief3 mana
- The Fire Crystal4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Urabrask the Hidden5 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Norin the Wary1 mana
- Conjurer's Closet5 mana
- Voyager Staff1 mana
- Golden Argosy4 mana
- Clive, Ifrit's Dominant // Ifrit, Warden of Inferno6 mana
- Diabolic Servitude4 mana
- Eldrazi Confluence4 mana
- Ashnod's Intervention1 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Goblin Welder1 mana
- Impulsive Pilferer1 mana
- Skirk Prospector1 mana
- Hexing Squelcher2 mana
- Dragonlord's Servant2 mana
- Goblin Engineer2 mana
- Goro-Goro, Disciple of Ryusei2 mana
- Grenzo, Havoc Raiser2 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Orcish Bowmasters2 mana
- Accursed Marauder2 mana
- Solemn Simulacrum4 mana
- Cauldron Familiar1 mana
- Dualcaster Mage3 mana
- Fleshbag Marauder3 mana
- Imperial Recruiter3 mana
- Plaguecrafter3 mana
Make the commander connect — a body that never deals combat damage never triggers
- Eldrazi Monument5 mana
- Falthis, Shadowcat Familiar3 mana
- Goblin War Drums3 mana
- Akroma's Memorial7 mana
- Archetype of Aggression3 mana
- Sonorous Howlbonder3 mana
- Beamtown Beatstick1 mana
- Sticky Fingers1 mana
Put your own cards into your graveyard as a resource
- Takenuma, Abandoned Mire0 mana
- Stitcher's Supplier1 mana
- Ripples of Undeath2 mana
- Eden, Seat of the Sanctum0 mana
- Tomb Fortress0 mana
- Millikin2 mana
- Perpetual Timepiece2 mana
- Syr Konrad, the Grim5 mana
A team pump that actually pumps tokens
- Patchwork Banner3 mana
- Castle Embereth0 mana
- Great Train Heist1 mana
- Heraldic Banner3 mana
- Rising of the Day3 mana
- Purphoros, God of the Forge4 mana
- Kavaron, Memorial World0 mana
- Adaptive Automaton3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Terminate2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
Find the exact card the plan needs
- Entomb1 mana
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana