Arcane FoundryCommanders › Gwen Stacy // Ghost-Spider

Gwen Stacy // Ghost-Spider

Gwen Stacy // Ghost-Spider

Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero · {1}{R} // {2}{U}{R}{W} · Red/Blue/White commander

When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature. {2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery. Flying, vigilance, haste Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider. Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.
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What Gwen Stacy // Ghost-Spider actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Gwen Stacy // Ghost-Spider deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Gwen Stacy // Ghost-Spider

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Displacer Kitten4 mana
  3. Eldrazi Displacer3 mana
  4. Soulherder3 mana
  5. Eternal Acrobat Toast0 mana
  6. Conjurer's Closet5 mana
  7. Distinguished Conjurer2 mana
  8. Brago, King Eternal4 mana

Exiles from your own library and lets you play it — the card flow of an exile-matters commander

  1. Ugin's Labyrinth0 mana
  2. Agatha's Soul Cauldron2 mana
  3. Party Thrasher2 mana
  4. Passionate Archaeologist2 mana
  5. Endless Sands0 mana
  6. Aven Interrupter3 mana
  7. Mimic Vat3 mana
  8. Soulherder3 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Temple of Epiphany0 mana
  4. Temple of Triumph0 mana
  5. Azorius Chancery0 mana
  6. Boros Garrison0 mana
  7. Cabaretti Courtyard0 mana
  8. Elegant Parlor0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Ripples of Potential2 mana
  3. Thrummingbird2 mana
  4. Contagion Clasp2 mana
  5. Contentious Plan2 mana
  6. Experimental Augury2 mana
  7. Grateful Apparition2 mana
  8. Metastatic Evangel2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Reality Shift2 mana
  4. Wild Magic Surge2 mana
  5. Pongify1 mana
  6. Rapid Hybridization1 mana
  7. Resculpt2 mana
  8. March of Otherworldly Light1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Blasphemous Act9 mana
  6. Cathedral Membrane2 mana
  7. Citywide Bust3 mana
  8. Displacement Wave2 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Open the Armory2 mana
  5. Whir of Invention3 mana
  6. Merchant Scroll2 mana
  7. Enlightened Tutor1 mana
  8. Mystical Tutor1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing