Arcane Foundry › Commanders › Gwen Stacy // Ghost-Spider
Gwen Stacy // Ghost-Spider
Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero · {1}{R} // {2}{U}{R}{W} · Red/Blue/White commander
When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.
{2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.
Flying, vigilance, haste
Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.
Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.
Build a Gwen Stacy // Ghost-Spider deck →
What Gwen Stacy // Ghost-Spider actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.
- Activated ability{2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.
- Triggered ability · cast_spellWhenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.
- Activated abilityRemove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.
- Keyword · flyingflying
- Keyword · vigilancevigilance
- Keyword · hastehaste
What a Gwen Stacy // Ghost-Spider deck needs
Plays as exile matters. What the commander asks of the other 99 — read from the card and checked by hand.
- blink and recursion aimed at the commander itself (its value is its own enter trigger)
- cards that exile from your own library and play from exile (its payoff fires on every card played from exile)
- counter doublers and proliferate (it grows only itself with +1/+1 counters)
The Gwen Stacy // Ghost-Spider deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 13× Exiles from your own library and lets you play it — the card flow of an exile-matters commander
- 8× Exile a permanent you control and return it — the button a value-ETB deck presses
- 10× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 8× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Gwen Stacy // Ghost-Spider
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Exiles from your own library and lets you play it — the card flow of an exile-matters commander
- Ugin's Labyrinth0 mana
- Party Thrasher2 mana
- Passionate Archaeologist2 mana
- Endless Sands0 mana
- Aven Interrupter3 mana
- Mimic Vat3 mana
- Soulherder3 mana
- Squee, the Immortal3 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Phelia, Exuberant Shepherd2 mana
- Displacer Kitten4 mana
- Norin the Wary1 mana
- Eldrazi Displacer3 mana
- Flickerwisp3 mana
- Soulherder3 mana
- Touch the Spirit Realm3 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Knight of the White Orchid2 mana
- Spirited Companion2 mana
- Solemn Simulacrum4 mana
- Thousand-Faced Shadow1 mana
- Dualcaster Mage3 mana
- Imperial Recruiter3 mana
- Loran of the Third Path3 mana
- Ranger-Captain of Eos3 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Lae'zel, Vlaakith's Champion3 mana
- Zabaz, the Glimmerwasp1 mana
- Yoshimaru, Beloved Companion3 mana
- Thrummingbird2 mana
- Grateful Apparition2 mana
- Metastatic Evangel2 mana
- Vexing Radgull2 mana
- Generous Pup2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- March of Otherworldly Light1 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Open the Armory2 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Enlightened Tutor1 mana
- Mystical Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
- Street Spasm1 mana
- Shatter the Sky4 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Professional Face-Breaker3 mana
- Rhystic Study3 mana