Arcane Foundry › Commanders › Gyruda, Doom of Depths
Gyruda, Doom of Depths
Legendary Creature — Demon Kraken · {4}{U/B}{U/B} · Black/Blue commander
Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
Build a Gyruda, Doom of Depths deck →
What Gyruda, Doom of Depths actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
- Keyword · companioncompanion
- AbilityCompanion — Your starting deck contains only cards with even mana values.
What a Gyruda, Doom of Depths deck needs
Plays as ETB value. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures with even mana value (its entry takes one from the milled cards)
- blink and recursion aimed at the commander
The Gyruda, Doom of Depths deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 12× Exile a permanent you control and return it — the button a value-ETB deck presses
- 15× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 12× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Gyruda, Doom of Depths
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Exile a permanent you control and return it — the button a value-ETB deck presses
- Displacer Kitten4 mana
- Conjurer's Closet5 mana
- Gossip's Talent2 mana
- Thassa, Deep-Dwelling4 mana
- Nephalia Smuggler1 mana
- Voyager Staff1 mana
- Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana
- Deadeye Navigator6 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Orcish Bowmasters2 mana
- Accursed Marauder2 mana
- Baleful Strix2 mana
- Solemn Simulacrum4 mana
- Cauldron Familiar1 mana
- Thousand-Faced Shadow1 mana
- Fleshbag Marauder3 mana
- Plaguecrafter3 mana
Put your own cards into your graveyard as a resource
- Takenuma, Abandoned Mire0 mana
- Stitcher's Supplier1 mana
- Ripples of Undeath2 mana
- Emry, Lurker of the Loch3 mana
- Eden, Seat of the Sanctum0 mana
- Port of Karfell0 mana
- Tomb Fortress0 mana
- Millikin2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
Find the exact card the plan needs
- Entomb1 mana
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Endemic Plague4 mana
- Desynchronization4 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
Keep a permanent you control alive through removal
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Combos with Gyruda, Doom of Depths
Known combos from Commander Spellbook that Gyruda, Doom of Depths is a piece of, and how many decks list them.
- Gyruda, Doom of Depths + Mortuary + Phyrexian Metamorph881 decks
- Gyruda, Doom of Depths + Mortuary + Clever Impersonator869 decks
- Gyruda, Doom of Depths + Mortuary + Phantasmal Image858 decks
- Gyruda, Doom of Depths + Mortuary + Clone791 decks
- Gyruda, Doom of Depths + Mortuary + Evil Twin756 decks
- Gyruda, Doom of Depths + Mortuary + Ashnod's Altar21 decks