Arcane Foundry › Commanders › Hazoret, Godseeker
Hazoret, Godseeker
Legendary Creature — God · {1}{R} · Red commander
Indestructible, haste
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
{1}, {T}: Target creature with power 2 or less can't be blocked this turn.
Hazoret can't attack or block unless you have max speed.
Build a Hazoret, Godseeker deck →
What Hazoret, Godseeker actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{1}, {T}: Target creature with power 2 or less can't be blocked this turn.
- Keyword · indestructibleindestructible
- Keyword · hastehaste
- AbilityHazoret can't attack or block unless you have max speed.
What a Hazoret, Godseeker deck needs
Plays as speed. What the commander asks of the other 99 — read from the card and checked by hand.
- ways to make opponents lose life on your turn (each such turn raises your speed; Hazoret attacks and blocks only at max speed)
- small creatures with combat-damage triggers (power 2 or less — its tap makes one unblockable)
The Hazoret, Godseeker deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× Untap the commander so the tap ability is an engine, not a one-shot
- 9× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 12× Refill your hand
- 5× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 16× A creature under the commander's power cap — its text only counts them
- 8× Life loss that is not combat damage — each opponent loses life, repeatably
Best cards for Hazoret, Godseeker
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Untap the commander so the tap ability is an engine, not a one-shot
- Aggravated Assault3 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Genji Glove5 mana
- Éomer, Marshal of Rohan4 mana
- Honor-Worn Shaku3 mana
- Lightning Runner5 mana
- Sword of the Paruns4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Abrade2 mana
- Untimely Malfunction2 mana
- Chaos Warp3 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Imperial Recruiter3 mana
- Shield-Wall Sentinel4 mana
- Skyship Weatherlight4 mana
- Moonsilver Key2 mana
- Pattern Matcher4 mana
- Gamble1 mana
- Hoarding Dragon5 mana
- Shrine Steward5 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Selective Obliteration5 mana
- Mizzium Mortars2 mana
- Delete2 mana
- Earthquake1 mana
- Apocalypse5 mana
Refill your hand
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Professional Face-Breaker3 mana
- The One Ring4 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
- Birgi, God of Storytelling // Harnfel, Horn of Bounty3 mana
- Adaptive Omnitool2 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
Life loss that is not combat damage — each opponent loses life, repeatably
- Bontu's Monument3 mana
- Throne of the God-Pharaoh2 mana
- Monument to Endurance3 mana
- Psychosis Crawler5 mana
- Cryptolith Fragment // Aurora of Emrakul3 mana
- Phyrexian Atlas3 mana
- Scrawling Crawler3 mana
- God-Pharaoh's Statue6 mana