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Ingris Stingerquill

Ingris Stingerquill

Legendary Creature — Elder Sphinx · {B}{R}{R} · Black/Red commander

Flying Whenever a creature you control attacks, that creature deals 1 damage to each opponent. {4}: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Then creatures you control gain haste until end of turn.
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What Ingris Stingerquill actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Ingris Stingerquill deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Ingris Stingerquill

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Krenko, Tin Street Kingpin3 mana
  2. Fear of Missing Out2 mana
  3. Inti, Seneschal of the Sun2 mana
  4. Valley Rotcaller2 mana
  5. Etali, Primal Storm6 mana
  6. Alesha, Who Laughs at Fate3 mana
  7. Captain Lannery Storm3 mana
  8. Fable of the Mirror-Breaker // Reflection of Kiki-Jiki3 mana

Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands

  1. Everflowing Chalice0 mana
  2. Dark Ritual1 mana
  3. Mana Vault1 mana
  4. Sol Ring1 mana
  5. Sol Talisman0 mana
  6. Culling the Weak1 mana
  7. Rite of Flame1 mana
  8. Mind Stone2 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Pashalik Mons3 mana
  2. Endless Ranks of the Dead4 mana
  3. Siege-Gang Lieutenant4 mana
  4. Trendy Circus Pirate0 mana
  5. Myr Battlesphere7 mana
  6. Anax, Hardened in the Forge3 mana
  7. Andúril, Flame of the West3 mana
  8. Chandra, Acolyte of Flame3 mana

A team pump that actually pumps tokens

  1. Nesting Grounds0 mana
  2. Zulaport Cutthroat2 mana
  3. Patchwork Banner3 mana
  4. Castle Embereth0 mana
  5. Fire Nation Palace0 mana
  6. Crashing Drawbridge2 mana
  7. Hexing Squelcher2 mana
  8. Crash Through1 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Pashalik Mons3 mana
  2. Endless Ranks of the Dead4 mana
  3. Siege-Gang Lieutenant4 mana
  4. Trendy Circus Pirate0 mana
  5. Myr Battlesphere7 mana
  6. Anax, Hardened in the Forge3 mana
  7. Andúril, Flame of the West3 mana
  8. Chandra, Acolyte of Flame3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Defile1 mana
  3. Tragic Slip1 mana
  4. Infernal Grasp2 mana
  5. Terminate2 mana
  6. Fatal Push1 mana
  7. Bitter Triumph2 mana
  8. Black Sun's Twilight1 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Blasphemous Act9 mana
  4. Accursed Marauder2 mana
  5. Bontu's Last Reckoning3 mana
  6. Innocent Blood1 mana
  7. Breaking Point3 mana
  8. Coils of the Medusa2 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Refill your hand

  1. Skullclamp1 mana
  2. Orcish Bowmasters2 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Morbid Opportunist3 mana
  6. Phyrexian Arena3 mana
  7. The One Ring4 mana
  8. Kederekt Parasite1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing