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Inquisitor Eisenhorn

Inquisitor Eisenhorn

Legendary Creature — Human Inquisitor · {2}{U}{B} · Black/Blue commander

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Build an Inquisitor Eisenhorn deck →

What Inquisitor Eisenhorn actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Inquisitor Eisenhorn deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Inquisitor Eisenhorn

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Tetsuko Umezawa, Fugitive2 mana
  2. Gleaming Overseer3 mana
  3. Galerider Sliver1 mana
  4. Favorable Winds2 mana
  5. Rogue Class2 mana
  6. Eldrazi Monument5 mana
  7. Colossus Hammer1 mana
  8. Shadowspear1 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Floodhound1 mana
  2. Forensic Gadgeteer3 mana
  3. Erdwal Illuminator2 mana
  4. Piper Wright, Publick Reporter2 mana
  5. Mistway Spy1 mana
  6. April O'Neil, Live on the Scene2 mana
  7. Homicide Investigator2 mana
  8. Lazav, Wearer of Faces2 mana

A team pump that actually pumps tokens

  1. Nesting Grounds0 mana
  2. Zulaport Cutthroat2 mana
  3. Patchwork Banner3 mana
  4. Crashing Drawbridge2 mana
  5. Eldritch Immunity1 mana
  6. Not Dead After All1 mana
  7. Shore Up1 mana
  8. Ayara, First of Locthwain3 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Chasm Skulker3 mana
  2. Kozilek's Unsealing3 mana
  3. Endless Ranks of the Dead4 mana
  4. Trendy Circus Pirate0 mana
  5. Myr Battlesphere7 mana
  6. Andúril, Flame of the West3 mana
  7. Invasion of Segovia // Caetus, Sea Tyrant of Segovia3 mana
  8. Liliana, the Last Hope3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Defile1 mana
  6. Tragic Slip1 mana
  7. Suspend1 mana
  8. Infernal Grasp2 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Displacement Wave2 mana
  4. Accursed Marauder2 mana
  5. Bontu's Last Reckoning3 mana
  6. Innocent Blood1 mana
  7. Coils of the Medusa2 mana
  8. Forced March3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Orcish Bowmasters2 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Black Market Connections3 mana
  7. Braids, Arisen Nightmare3 mana
  8. Morbid Opportunist3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing