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Iron Spider, Stark Upgrade

Iron Spider, Stark Upgrade

Legendary Artifact Creature — Spider Hero · {3} · Colorless commander

Vigilance {T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control. {2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.
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What Iron Spider, Stark Upgrade actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Iron Spider, Stark Upgrade deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Iron Spider, Stark Upgrade

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Thousand-Year Elixir3 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Akroma's Memorial7 mana
  5. Super State7 mana
  6. Lavaspur Boots1 mana
  7. Sting, the Glinting Dagger2 mana
  8. Krang, Utrom Warlord9 mana

Untap the commander so the tap ability is an engine, not a one-shot

  1. Sword of Feast and Famine3 mana
  2. Amulet of Vigor1 mana
  3. Sting, the Glinting Dagger2 mana
  4. Umbral Mantle3 mana
  5. Genji Glove5 mana
  6. Honor-Worn Shaku3 mana
  7. Tiller Engine2 mana
  8. Sword of the Paruns4 mana

A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Lotus Petal0 mana
  4. Mox Amber0 mana
  5. Mox Diamond0 mana
  6. Mox Opal0 mana
  7. Lion's Eye Diamond0 mana
  8. Ornithopter0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Contagion Clasp2 mana
  3. Glistening Sphere3 mana
  4. Staff of Compleation3 mana
  5. Sword of Truth and Justice3 mana
  6. Carnival Elephant Meteor0 mana
  7. Sword of Hours2 mana
  8. Throne of Geth2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Umezawa's Jitte2 mana
  2. Titan's Presence3 mana
  3. Kozilek's Command2 mana
  4. Warping Wail2 mana
  5. Null Elemental Blast1 mana
  6. Getaway Car3 mana
  7. Eldrazi Confluence4 mana
  8. Voyager Staff1 mana

Answer a whole board at once

  1. Aligned Hedron Network4 mana
  2. Coercive Portal4 mana
  3. Worldslayer5 mana
  4. Nevinyrral's Disk4 mana
  5. Apocalypse Chime2 mana
  6. All Is Dust7 mana
  7. Trailblazer's Torch4 mana
  8. False Floor4 mana

Find the exact card the plan needs

  1. Myr Kinsmith4 mana
  2. Shield-Wall Sentinel4 mana
  3. Skyship Weatherlight4 mana
  4. Moonsilver Key2 mana
  5. Pattern Matcher4 mana
  6. Shrine Steward5 mana
  7. Myr Turbine5 mana
  8. Self-Assembler5 mana

Refill your hand

  1. Skullclamp1 mana
  2. The One Ring4 mana
  3. Pip-Boy 30001 mana
  4. Vexing Bauble1 mana
  5. Key to the City2 mana
  6. Mask of Memory2 mana
  7. Smuggler's Copter2 mana
  8. Tome of Legends2 mana

Keep a permanent you control alive through removal

  1. Cryptothrall4 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Eldrazi Monument5 mana
  5. Commander's Plate1 mana
  6. Mithril Coat3 mana
  7. Akroma's Memorial7 mana
  8. The Walls of Ba Sing Se8 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing