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Ishkanah, Grafwidow

Ishkanah, Grafwidow

Legendary Creature — Spider · {4}{G} · Black/Green commander

Reach Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control.
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What Ishkanah, Grafwidow actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Ishkanah, Grafwidow deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Ishkanah, Grafwidow

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Eternal Acrobat Toast0 mana
  2. Conjurer's Closet5 mana
  3. Eldrazi Confluence4 mana

Life loss that is not combat damage — each opponent loses life, repeatably

  1. Zulaport Cutthroat2 mana
  2. Deathrite Shaman1 mana
  3. Leechridden Swamp0 mana
  4. Marionette Apprentice2 mana
  5. The Meathook Massacre2 mana
  6. Mirkwood Bats4 mana
  7. Ayara, First of Locthwain3 mana
  8. Bastion of Remembrance3 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Gnarlwood Dryad1 mana
  2. Patchwork Beastie1 mana
  3. Osseous Sticktwister2 mana
  4. Deathcap Cultivator2 mana
  5. Grim Flayer2 mana
  6. Obsessive Skinner2 mana
  7. Moldgraf Scavenger2 mana
  8. Omnivorous Flytrap3 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Twitching Doll2 mana
  2. Mirkwood Spider1 mana
  3. Radioactive Spider1 mana
  4. Chainweb Aracnir1 mana
  5. Nyx Weaver3 mana
  6. Deadly Recluse2 mana
  7. Spider-Ham, Peter Porker2 mana
  8. Arasta of the Endless Web4 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Bojuka Bog0 mana
  2. Chrome Mox0 mana
  3. Cabaretti Courtyard0 mana
  4. Golgari Rot Farm0 mana
  5. Jungle Hollow0 mana
  6. Lotus Field0 mana
  7. Mortuary Mire0 mana
  8. Riveteers Overlook0 mana

A team pump that actually pumps tokens

  1. Mosswort Bridge0 mana
  2. Nesting Grounds0 mana
  3. Heroic Intervention2 mana
  4. Zulaport Cutthroat2 mana
  5. Sylvan Safekeeper1 mana
  6. Tamiyo's Safekeeping1 mana
  7. Tyvar's Stand1 mana
  8. Veil of Summer1 mana

Put your own cards into your graveyard as a resource

  1. Takenuma, Abandoned Mire0 mana
  2. Stitcher's Supplier1 mana
  3. Aftermath Analyst2 mana
  4. Altar of Dementia2 mana
  5. Mindcrank2 mana
  6. Ripples of Undeath2 mana
  7. Codex Shredder1 mana
  8. Smuggler's Surprise1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Assassin's Trophy2 mana
  2. Defile1 mana
  3. Tragic Slip1 mana
  4. Infernal Grasp2 mana
  5. Fatal Push1 mana
  6. Beast Within3 mana
  7. Bitter Triumph2 mana
  8. Nature's Claim1 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Accursed Marauder2 mana
  4. Bontu's Last Reckoning3 mana
  5. Innocent Blood1 mana
  6. Coils of the Medusa2 mana
  7. Forced March3 mana
  8. Nature's Ruin3 mana

Build this deck in the Arcane Forge →

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