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Isshin, Two Heavens as One

Isshin, Two Heavens as One

Legendary Creature — Human Samurai · {R}{W}{B} · Black/Red/White commander

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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What Isshin, Two Heavens as One actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Isshin, Two Heavens as One deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Isshin, Two Heavens as One

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Guide of Souls1 mana
  2. Adeline, Resplendent Cathar3 mana
  3. Krenko, Tin Street Kingpin3 mana
  4. Ainok Strike Leader2 mana
  5. Arabella, Abandoned Doll2 mana
  6. Fear of Missing Out2 mana
  7. Inti, Seneschal of the Sun2 mana
  8. Jacked Rabbit2 mana

An extra combat phase — each one re-fires every attack trigger

  1. Aggravated Assault3 mana
  2. Fear of Missing Out2 mana
  3. Aurelia, the Warleader6 mana
  4. Genji Glove5 mana
  5. Karlach, Fury of Avernus5 mana
  6. Port Razer5 mana
  7. Swinging Ship0 mana
  8. Bloodthirster6 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Anim Pakal, Thousandth Moon3 mana
  3. Elenda's Hierophant3 mana
  4. Pashalik Mons3 mana
  5. Caesar, Legion's Emperor4 mana
  6. Elenda, the Dusk Rose4 mana
  7. Endless Ranks of the Dead4 mana
  8. Hero of Bladehold4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. Defile1 mana
  5. Tragic Slip1 mana
  6. March of Otherworldly Light1 mana
  7. Infernal Grasp2 mana
  8. Terminate2 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Amalia Benavides Aguirre2 mana
  4. Do or Die2 mana
  5. Martyr's Cry2 mana
  6. Pest Control2 mana
  7. Force of Despair3 mana
  8. Split Up3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Orcish Bowmasters2 mana
  4. Black Market Connections3 mana
  5. Braids, Arisen Nightmare3 mana
  6. Morbid Opportunist3 mana
  7. Phyrexian Arena3 mana
  8. Archivist of Oghma2 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Hexing Squelcher2 mana
  3. Bastion Protector3 mana
  4. Greater Auramancy2 mana
  5. Codsworth, Handy Helper3 mana
  6. Cryptothrall4 mana
  7. Avacyn, Angel of Hope8 mana
  8. Coppercoat Vanguard2 mana

Get ahead on mana

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Mox Amber0 mana
  4. Mox Diamond0 mana
  5. Mox Opal0 mana
  6. Mana Vault1 mana
  7. Sol Ring1 mana
  8. Wayfarer's Bauble1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing