Arcane FoundryCommanders › Jackal, Genius Geneticist

Jackal, Genius Geneticist

Jackal, Genius Geneticist

Legendary Creature — Human Scientist Villain · {G}{U} · Green/Blue commander

Trample Whenever you cast a creature spell with mana value equal to Jackal's power, copy that spell, except the copy isn't legendary. Then put a +1/+1 counter on Jackal. (The copy becomes a token.)
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What Jackal, Genius Geneticist actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Jackal, Genius Geneticist deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Jackal, Genius Geneticist

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Simic Growth Chamber0 mana
  4. Temple of Mystery0 mana
  5. Cabaretti Courtyard0 mana
  6. Hedge Maze0 mana
  7. Lotus Field0 mana
  8. Riveteers Overlook0 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Trained Jackal1 mana
  2. Bitterblade Warrior2 mana
  3. Resilient Khenra2 mana
  4. Champion of Rhonas4 mana
  5. Bitterbow Sharpshooters5 mana

A card that is CAST to trigger the commander — reanimating or blinking it does not count

  1. Dryad Arbor0 mana
  2. Ornithopter0 mana
  3. Walking Ballista0 mana
  4. Birds of Paradise1 mana
  5. Delighted Halfling1 mana
  6. Elvish Mystic1 mana
  7. Fyndhorn Elves1 mana
  8. Llanowar Elves1 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Bristly Bill, Spine Sower2 mana
  3. Cankerbloom2 mana
  4. Ripples of Potential2 mana
  5. Thrummingbird2 mana
  6. Thirsting Roots1 mana
  7. Evolution Sage3 mana
  8. Mossborn Hydra3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Suspend1 mana
  6. Snap2 mana
  7. Into the Flood Maw1 mana
  8. Planar Incision2 mana

Answer a whole board at once

  1. Displacement Wave2 mana
  2. Simplify1 mana
  3. Filter Out3 mana
  4. Aligned Hedron Network4 mana
  5. Coercive Portal4 mana
  6. Needle Storm3 mana
  7. Whirlwind4 mana
  8. Whelming Wave4 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Celestial Reunion1 mana
  5. Worldly Tutor1 mana
  6. Reshape2 mana
  7. March of Burgeoning Life1 mana
  8. Mask of the Mimic1 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Garruk's Uprising3 mana
  6. Rhystic Study3 mana
  7. Faerie Mastermind2 mana
  8. Beast Whisperer4 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing