Arcane Foundry › Commanders › Jecht, Reluctant Guardian // Braska's Final Aeon
Jecht, Reluctant Guardian // Braska's Final Aeon
Legendary Creature — Human Warrior // Legendary Enchantment Creature — Saga Nightmare · {3}{B} · Black commander
Menace
Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Jecht Beam — Each opponent discards a card and you draw a card.
III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice.
Menace
Build a Jecht, Reluctant Guardian // Braska's Final Aeon deck →
What Jecht, Reluctant Guardian // Braska's Final Aeon actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deals_damageWhenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
- Keyword · menacemenace
- AbilityI, II — Jecht Beam — Each opponent discards a card and you draw a card.
- AbilityIII — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice.
What a Jecht, Reluctant Guardian // Braska's Final Aeon deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- cards that make opponents discard (its payoff is their discards)
- evasion and protection for the commander (the trigger needs its combat damage to connect)
The Jecht, Reluctant Guardian // Braska's Final Aeon deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 20× Makes opponents discard — the fuel a discard-punishing commander feeds on
- 12× Make the commander connect — a body that never deals combat damage never triggers
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 9× Refill your hand
- 4× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Jecht, Reluctant Guardian // Braska's Final Aeon
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Makes opponents discard — the fuel a discard-punishing commander feeds on
- Geier Reach Sanitarium0 mana
- Sword of Feast and Famine3 mana
- Tinybones, Bauble Burglar2 mana
- Liliana of the Veil3 mana
- Rankle, Master of Pranks4 mana
- Anvil of Bogardan2 mana
- The Raven Man2 mana
- Drainpipe Vermin1 mana
Make the commander connect — a body that never deals combat damage never triggers
- Eldrazi Monument5 mana
- Falthis, Shadowcat Familiar3 mana
- Akroma's Memorial7 mana
- Ninja Teen3 mana
- Shadowspear1 mana
- Bilbo's Ring3 mana
- Cliffhaven Kitesail1 mana
- Zephyr Boots1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
- Cut Down1 mana
- Erebos's Intervention1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Endemic Plague4 mana
- The Meathook Massacre2 mana
Refill your hand
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Ayara, First of Locthwain3 mana
Keep a permanent you control alive through removal
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
- Brotherhood Regalia2 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana