Arcane Foundry › Commanders › Jeska, Thrice Reborn
Jeska, Thrice Reborn
Legendary Planeswalker — Jeska · {2}{R} · Red commander
Jeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game.
0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.
−X: Jeska deals X damage to each of up to three targets.
Jeska, Thrice Reborn can be your commander.
Partner
Build a Jeska, Thrice Reborn deck →
What Jeska, Thrice Reborn actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.
- Activated ability−X: Jeska deals X damage to each of up to three targets.
- Keyword · partnerpartner
What a Jeska, Thrice Reborn deck needs
Plays as damage amplifier. What the commander asks of the other 99 — read from the card and checked by hand.
- big evasive attackers (its 0 triples one creature's combat damage)
- a partner commander (it enters with loyalty for each command-zone cast)
- protection for the planeswalker
The Jeska, Thrice Reborn deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 8× Proliferate — every counter already placed is placed again
- 7× Repeat, double, protect or find planeswalkers — the engine around a planeswalker commander
- 6× A repeatable source of damage — a commander that adds to each damage event wants many small events, not one big one
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Jeska, Thrice Reborn
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Proliferate — every counter already placed is placed again
- Karn's Bastion0 mana
- Contagion Clasp2 mana
- Staff of Compleation3 mana
- Sword of Truth and Justice3 mana
- Throne of Geth2 mana
- Cacophony Scamp1 mana
- Surge Conductor3 mana
- Contagion Engine6 mana
Repeat, double, protect or find planeswalkers — the engine around a planeswalker commander
- Surgehacker Mech4 mana
- Devouring Hellion3 mana
- Heart of Bogardan4 mana
- Shatterskull Smashing // Shatterskull, the Hammer Pass2 mana
- Mox Amber0 mana
- Stonesplitter Bolt1 mana
- Repeated Reverberation4 mana
- Forge of Heroes0 mana
A repeatable source of damage — a commander that adds to each damage event wants many small events, not one big one
- Impact Tremors2 mana
- Shivan Gorge0 mana
- Coruscation Mage2 mana
- Descent into Avernus3 mana
- Ramunap Ruins0 mana
- Agate Instigator2 mana
- Firebrand Archer2 mana
- Kediss, Emberclaw Familiar2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Abrade2 mana
- Untimely Malfunction2 mana
- Chaos Warp3 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Imperial Recruiter3 mana
- Shield-Wall Sentinel4 mana
- Skyship Weatherlight4 mana
- Moonsilver Key2 mana
- Pattern Matcher4 mana
- Gamble1 mana
- Hoarding Dragon5 mana
- Shrine Steward5 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Selective Obliteration5 mana
- Mizzium Mortars2 mana
- Delete2 mana
- Earthquake1 mana
- Apocalypse5 mana
Refill your hand
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Professional Face-Breaker3 mana
- The One Ring4 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
- Birgi, God of Storytelling // Harnfel, Horn of Bounty3 mana
- Adaptive Omnitool2 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana