Arcane Foundry › Commanders › Jetmir, Nexus of Revels
Jetmir, Nexus of Revels
Legendary Creature — Cat Demon · {1}{R}{G}{W} · Green/Red/White commander
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
Build a Jetmir, Nexus of Revels deck →
What Jetmir, Nexus of Revels actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Static ability · anthemCreatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
- AbilityCreatures you control also get +1/+0 and have trample as long as you control six or more creatures.
- AbilityCreatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
What a Jetmir, Nexus of Revels deck needs
Plays as go wide. What the commander asks of the other 99 — read from the card and checked by hand.
- a wide board — three creatures, then six, then nine (each threshold adds +1/+0 and a keyword)
- token makers
The Jetmir, Nexus of Revels deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 8× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 24× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 9× Refill your hand
- 4× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Jetmir, Nexus of Revels
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Akroma's Will4 mana
- Glaring Spotlight1 mana
- Elspeth, Storm Slayer5 mana
- Garruk's Uprising3 mana
- Iroas, God of Victory4 mana
- The Wind Crystal4 mana
- Elspeth, Sun's Champion6 mana
- Inquisitorial Rosette2 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Esika's Chariot4 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
- Wrenn and Seven5 mana
- Andúril, Flame of the West3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- March of Otherworldly Light1 mana
- Beast Within3 mana
- Generous Gift3 mana
- Nature's Claim1 mana
- Erode1 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
- Eladamri's Call2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
- Street Spasm1 mana
- Shatter the Sky4 mana
- Split Up3 mana
Refill your hand
- Esper Sentinel1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Professional Face-Breaker3 mana
- Archivist of Oghma2 mana
- Beast Whisperer4 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
Get ahead on mana
- Sol Ring1 mana
- Boros Signet2 mana
- Gruul Signet2 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Selesnya Signet2 mana
Combos with Jetmir, Nexus of Revels
Known combos from Commander Spellbook that Jetmir, Nexus of Revels is a piece of, and how many decks list them.
- Jetmir, Nexus of Revels + Najeela, The Blade-Blossom + Bloom Tender930 decks
- Jetmir, Nexus of Revels + Najeela, The Blade-Blossom + Jegantha, The Wellspring266 decks
- Jetmir, Nexus of Revels + Skittering Precursor + Sword Of The Meek + Krark-Clan Grunt3 decks
- Jetmir, Nexus of Revels + Skittering Precursor + Sword Of The Meek + Ravenous Intruder3 decks
- Jetmir, Nexus of Revels + Skittering Precursor + Sword Of The Meek + Extruder
- Jetmir, Nexus of Revels + Skittering Precursor + Sword Of The Meek + Sarcatog