Arcane Foundry › Commanders › Karador, Ghost Chieftain
Karador, Ghost Chieftain
Legendary Creature — Centaur Spirit · {5}{W}{B}{G} · Black/Green/White commander
This spell costs {1} less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.
Build a Karador, Ghost Chieftain deck →
What Karador, Ghost Chieftain actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Static ability · restrictionOnce during each of your turns, you may cast a creature spell from your graveyard.
What a Karador, Ghost Chieftain deck needs
Plays as graveyard. What the commander asks of the other 99 — read from the card and checked by hand.
- creature card (its size grows with them)
- self-mill, discard and recursion (the graveyard is a resource its text reads)
The Karador, Ghost Chieftain deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 12× Put your own cards into your graveyard as a resource
- 9× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 12× Refill your hand
- 5× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Karador, Ghost Chieftain
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put your own cards into your graveyard as a resource
- Takenuma, Abandoned Mire0 mana
- Stitcher's Supplier1 mana
- Aftermath Analyst2 mana
- Ripples of Undeath2 mana
- Smuggler's Surprise1 mana
- Six3 mana
- Argoth, Sanctum of Nature0 mana
- Eden, Seat of the Sanctum0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Assassin's Trophy2 mana
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
Find the exact card the plan needs
- Entomb1 mana
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Green Sun's Zenith1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Nature's Rhythm2 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Bontu's Last Reckoning3 mana
- Kaya's Wrath4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Garruk's Uprising3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
Get ahead on mana
- Sol Ring1 mana
- Orzhov Signet2 mana
- Golgari Signet2 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Selesnya Signet2 mana
Combos with Karador, Ghost Chieftain
Known combos from Commander Spellbook that Karador, Ghost Chieftain is a piece of, and how many decks list them.
- Karador, Ghost Chieftain + Saffi Eriksdotter + Phyrexian Altar + Pitiless Plunderer58 decks
- Karador, Ghost Chieftain + Coretapper + Magistrate's Scepter6 decks
- Karador, Ghost Chieftain + Timestream Navigator + Isochron Scepter + Entomb1 decks
- Karador, Ghost Chieftain + Timestream Navigator + Cellar Door1 decks
- Karador, Ghost Chieftain + Time Sieve + Myr Battlesphere1 decks
- Karador, Ghost Chieftain + Wormfang Manta + Hushwing Gryff + Ashnod's Altar1 decks