Arcane Foundry › Commanders › Karumonix, the Rat King

Karumonix, the Rat King

Karumonix, the Rat King

Legendary Creature — Phyrexian Rat · {1}{B}{B} · Black commander

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Other Rats you control have toxic 1. When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
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What Karumonix, the Rat King actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Karumonix, the Rat King deck needs

Plays as rat typal. What the commander asks of the other 99 — read from the card and checked by hand.

The Karumonix, the Rat King deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Karumonix, the Rat King

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Conjurer's Closet5 mana
  2. Voyager Staff1 mana
  3. Golden Argosy4 mana
  4. Diabolic Servitude4 mana
  5. Eldrazi Confluence4 mana
  6. Ashnod's Intervention1 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Greedy Freebooter1 mana
  2. Blightbelly Rat2 mana
  3. Burglar Rat2 mana
  4. Gnat Miser1 mana
  5. Typhoid Rats1 mana
  6. Pitiless Plunderer4 mana
  7. Deadeye Tracker1 mana
  8. Drainpipe Vermin1 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Orcish Bowmasters2 mana
  2. Accursed Marauder2 mana
  3. Solemn Simulacrum4 mana
  4. Cauldron Familiar1 mana
  5. Fleshbag Marauder3 mana
  6. Plaguecrafter3 mana
  7. Gray Merchant of Asphodel5 mana
  8. Burglar Rat2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Defile1 mana
  2. Tragic Slip1 mana
  3. Infernal Grasp2 mana
  4. Fatal Push1 mana
  5. Bitter Triumph2 mana
  6. Black Sun's Twilight1 mana
  7. Cut Down1 mana
  8. Erebos's Intervention1 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Demonic Consultation1 mana
  6. Grim Tutor3 mana
  7. Tainted Pact2 mana
  8. Scheming Symmetry1 mana

Answer a whole board at once

  1. Toxic Deluge3 mana
  2. Damnation4 mana
  3. Bontu's Last Reckoning3 mana
  4. Sickening Dreams2 mana
  5. Crypt Rats3 mana
  6. Extinction Event4 mana
  7. Endemic Plague4 mana
  8. The Meathook Massacre2 mana

Refill your hand

  1. Skullclamp1 mana
  2. Black Market Connections3 mana
  3. Braids, Arisen Nightmare3 mana
  4. Herald's Horn3 mana
  5. Morbid Opportunist3 mana
  6. Phyrexian Arena3 mana
  7. The One Ring4 mana
  8. Vexing Bauble1 mana

Keep a permanent you control alive through removal

  1. Lightning Greaves2 mana
  2. Swiftfoot Boots2 mana
  3. Eldrazi Monument5 mana
  4. Commander's Plate1 mana
  5. Mithril Coat3 mana
  6. Akroma's Memorial7 mana
  7. The Walls of Ba Sing Se8 mana
  8. Brotherhood Regalia2 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Palladium Myr3 mana
  3. Worn Powerstone3 mana
  4. Chrome Mox0 mana
  5. Everflowing Chalice0 mana
  6. Mox Diamond0 mana
  7. Mana Vault1 mana
  8. Wayfarer's Bauble1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing