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Kellan, Inquisitive Prodigy // Tail the Suspect

Kellan, Inquisitive Prodigy // Tail the Suspect

Legendary Creature — Human Faerie Detective // Sorcery — Adventure · {2}{G}{U} // {G}{U} · Green/Blue commander

Flying, vigilance Whenever Kellan attacks, destroy up to one target artifact. If you controlled that permanent, draw a card. Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
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What Kellan, Inquisitive Prodigy // Tail the Suspect actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Kellan, Inquisitive Prodigy // Tail the Suspect deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Kellan, Inquisitive Prodigy // Tail the Suspect

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not

  1. Exploration1 mana
  2. Explore2 mana
  3. Dryad of the Ilysian Grove3 mana
  4. Exploration Broodship1 mana
  5. Loot, Exuberant Explorer3 mana
  6. Wayward Swordtooth3 mana
  7. Druid Class2 mana
  8. Icetill Explorer4 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar1 mana
  2. Tireless Tracker3 mana
  3. Floodhound1 mana
  4. Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar1 mana
  5. Forensic Gadgeteer3 mana
  6. Erdwal Illuminator2 mana
  7. Piper Wright, Publick Reporter2 mana
  8. Mistway Spy1 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Chasm Skulker3 mana
  2. Hornet Nest3 mana
  3. Kozilek's Unsealing3 mana
  4. Esika's Chariot4 mana
  5. Trendy Circus Pirate0 mana
  6. Myr Battlesphere7 mana
  7. Broodhatch Nantuko2 mana
  8. Tervigon2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Suspend1 mana
  6. Snap2 mana
  7. Into the Flood Maw1 mana
  8. Planar Incision2 mana

Answer a whole board at once

  1. Displacement Wave2 mana
  2. Simplify1 mana
  3. Filter Out3 mana
  4. Aligned Hedron Network4 mana
  5. Coercive Portal4 mana
  6. Needle Storm3 mana
  7. Whirlwind4 mana
  8. Whelming Wave4 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Celestial Reunion1 mana
  5. Worldly Tutor1 mana
  6. Reshape2 mana
  7. March of Burgeoning Life1 mana
  8. Mask of the Mimic1 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Garruk's Uprising3 mana
  6. Rhystic Study3 mana
  7. Faerie Mastermind2 mana
  8. Beast Whisperer4 mana

Keep a permanent you control alive through removal

  1. Innkeeper's Talent2 mana
  2. Guardian Augmenter3 mana
  3. Cryptothrall4 mana
  4. Saryth, the Viper's Fang4 mana
  5. Tekuthal, Inquiry Dominus4 mana
  6. Lost in the Maze2 mana
  7. Lightning Greaves2 mana
  8. Swiftfoot Boots2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing