Arcane Foundry › Commanders › Kellan, the Fae-Blooded // Birthright Boon
Kellan, the Fae-Blooded // Birthright Boon
Legendary Creature — Human Faerie // Sorcery — Adventure · {2}{R} // {1}{W} · Red/White commander
Double strike
Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan.
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Build a Kellan, the Fae-Blooded // Birthright Boon deck →
What Kellan, the Fae-Blooded // Birthright Boon actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Static ability · lordOther creatures you control get +1/+0 for each Aura and Equipment attached to Kellan.
- Keyword · double strikedouble strike
What a Kellan, the Fae-Blooded // Birthright Boon deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 16× A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 14× Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- 5× Make the commander connect — a body that never deals combat damage never triggers
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
Best cards for Kellan, the Fae-Blooded // Birthright Boon
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- Okaun, Eye of Chaos // Okaun, Eye of Chaos0 mana
- Twinferno2 mana
- Fireshrieker3 mana
- Two-Handed Axe // Sweeping Cleave3 mana
- Blacksmith's Talent1 mana
- Lightning, Army of One3 mana
- Solphim, Mayhem Dominus4 mana
- Gavel of the Righteous2 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Lion Sash2 mana
- Lizard Blades2 mana
- Crystal Fragments // Summon: Alexander1 mana
- Rabbit Battery1 mana
- Crystal Fragments // Summon: Alexander1 mana
- Simian Sling1 mana
- Skin Invasion // Skin Shedder1 mana
- Halvar, God of Battle // Sword of the Realms4 mana
Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- Basilisk Collar1 mana
- Skullclamp1 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Sword of the Animist2 mana
- Shadowspear1 mana
- Paradise Mantle0 mana
- Trailblazer's Boots2 mana
Make the commander connect — a body that never deals combat damage never triggers
- Delney, Streetwise Lookout3 mana
- Archetype of Aggression3 mana
- Iroas, God of Victory4 mana
- Elspeth, Sun's Champion6 mana
- Cloudshredder Sliver2 mana
- Eldrazi Monument5 mana
- Colossus Hammer1 mana
- Shadowspear1 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Dalkovan Encampment0 mana
- Anim Pakal, Thousandth Moon3 mana
- Elenda's Hierophant3 mana
- Pashalik Mons3 mana
- Hero of Bladehold4 mana
- Myrel, Shield of Argive4 mana
- Siege-Gang Lieutenant4 mana
- Parhelion II // Parhelion II0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- March of Otherworldly Light1 mana
- Flicker of Fate2 mana
- Generous Gift3 mana
- Erode1 mana
- Getaway Glamer1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Martyr's Cry2 mana
- Split Up3 mana
- Blasphemous Act9 mana
- Cathedral Membrane2 mana
- Citywide Bust3 mana
- Harsh Mercy3 mana
Find the exact card the plan needs
- Steelshaper's Gift1 mana
- Open the Armory2 mana
- Cloud, Midgar Mercenary2 mana
- Fighter Class2 mana
- Enlightened Tutor1 mana
- Goblin Recruiter2 mana
- Stoneforge Mystic2 mana
- Templar Knight2 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Archivist of Oghma2 mana
- Sram, Senior Edificer2 mana
- Smothering Tithe4 mana
- The One Ring4 mana
- Pip-Boy 30001 mana
- Sticky Fingers1 mana