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Kemba, Kha Enduring

Kemba, Kha Enduring

Legendary Creature — Cat Cleric · {1}{W} · White commander

Whenever Kemba or another Cat you control enters, attach up to one target Equipment you control to that creature. Equipped creatures you control get +1/+1. {3}{W}{W}: Create a 2/2 white Cat creature token.
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What Kemba, Kha Enduring actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Kemba, Kha Enduring deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Kemba, Kha Enduring

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Eldrazi Displacer3 mana
  3. Eternal Acrobat Toast0 mana
  4. Conjurer's Closet5 mana
  5. Distinguished Conjurer2 mana
  6. Felidar Guardian4 mana
  7. Restoration Angel4 mana
  8. Teleportation Circle4 mana

Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands

  1. Everflowing Chalice0 mana
  2. Mana Vault1 mana
  3. Sol Ring1 mana
  4. Sol Talisman0 mana
  5. Mind Stone2 mana
  6. Thought Vessel2 mana
  7. Cryptic Trilobite0 mana
  8. Grim Monolith2 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Ocelot Pride1 mana
  2. Ajani's Pridemate2 mana
  3. Helpful Hunter2 mana
  4. Lion Sash2 mana
  5. Crystal Fragments // Summon: Alexander1 mana
  6. Arcbound Mouser1 mana
  7. Crystal Fragments // Summon: Alexander1 mana
  8. Garrison Cat1 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Paradise Mantle0 mana
  8. Trailblazer's Boots2 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Cabaretti Courtyard0 mana
  3. Lotus Field0 mana
  4. Riveteers Overlook0 mana
  5. Talon Gates of Madara0 mana
  6. Soul Warden1 mana
  7. Soul's Attendant1 mana
  8. Mithril Coat3 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Prava of the Steel Legion3 mana
  5. Mite Overseer4 mana
  6. Phantom General4 mana
  7. Nesting Grounds0 mana
  8. Mother of Runes1 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Delney, Streetwise Lookout3 mana
  2. Elspeth, Sun's Champion6 mana
  3. Eldrazi Monument5 mana
  4. Colossus Hammer1 mana
  5. Shadowspear1 mana
  6. Jackdaw Savior3 mana
  7. Toby, Beastie Befriender3 mana
  8. Akroma's Memorial7 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Elenda's Hierophant3 mana
  3. Hero of Bladehold4 mana
  4. Myrel, Shield of Argive4 mana
  5. Parhelion II // Parhelion II0 mana
  6. Trendy Circus Pirate0 mana
  7. Myr Battlesphere7 mana
  8. Champions from Beyond2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. March of Otherworldly Light1 mana
  4. Flicker of Fate2 mana
  5. Generous Gift3 mana
  6. Erode1 mana
  7. Getaway Glamer1 mana
  8. Unwanted Remake1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing