Arcane Foundry › Commanders › Kiora, Sovereign of the Deep
Kiora, Sovereign of the Deep
Legendary Creature — Merfolk Noble · {3}{G}{U} · Green/Blue commander
Vigilance, ward {3}
Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Build a Kiora, Sovereign of the Deep deck →
What Kiora, Sovereign of the Deep actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherWhenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less
- Keyword · vigilancevigilance
- Keyword · wardward
What a Kiora, Sovereign of the Deep deck needs
Plays as sea monster typal. What the commander asks of the other 99 — read from the card and checked by hand.
- Krakens, Leviathans, Octopuses and Serpents (each cast from hand casts a cheaper spell free)
The Kiora, Sovereign of the Deep deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 22× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 9× A card that is CAST to trigger the commander — reanimating or blinking it does not count
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Kiora, Sovereign of the Deep
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Omen Hawker1 mana
- Nadir Kraken3 mana
- Thing in the Ice // Awoken Horror2 mana
- Kraken Hatchling1 mana
- Arixmethes, Slumbering Isle4 mana
- Caelorna, Coral Tyrant2 mana
- Nimbus Swimmer2 mana
- Ultros, Obnoxious Octopus2 mana
A card that is CAST to trigger the commander — reanimating or blinking it does not count
- Omen Hawker1 mana
- Thing in the Ice // Awoken Horror2 mana
- Nadir Kraken3 mana
- Kraken Hatchling1 mana
- Caelorna, Coral Tyrant2 mana
- Nimbus Swimmer2 mana
- Ultros, Obnoxious Octopus2 mana
- Cephalid Facetaker3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Oversimplify5 mana
- Selective Obliteration5 mana
- Needle Storm3 mana
- Evacuation5 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Herald's Horn3 mana
- Rhystic Study3 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
Get ahead on mana
- Sol Ring1 mana
- Incubation Druid2 mana
- Simic Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Heritage Druid1 mana
- Llanowar Tribe3 mana