Arcane Foundry › Commanders › Kodama of the Center Tree
Kodama of the Center Tree
Legendary Creature — Spirit · {4}{G} · Green commander
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)
Build a Kodama of the Center Tree deck →
What Kodama of the Center Tree actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- AbilityKodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
- AbilityKodama of the Center Tree has soulshift X, where X is the number of Spirits you control.
What a Kodama of the Center Tree deck needs
Plays as spirit typal. What the commander asks of the other 99 — read from the card and checked by hand.
- spirit creatures (its text counts them)
The Kodama of the Center Tree deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 41× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Kodama of the Center Tree
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Omarthis, Ghostfire Initiate0 mana
- Ugin's Conjurant0 mana
- Elvish Spirit Guide3 mana
- Kami of Whispered Hopes3 mana
- Kodama of the West Tree3 mana
- Generous Visitor1 mana
- Willow Geist1 mana
- Eidolon of Blossoms4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Shrink1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
- Natural State1 mana
- Umezawa's Jitte2 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
Answer a whole board at once
- Selective Obliteration5 mana
- Needle Storm3 mana
- Hurricane1 mana
- Nevinyrral's Disk4 mana
- Season of Gathering6 mana
- Gale Force5 mana
- Corrosive Gale1 mana
- Tropical Storm1 mana
Refill your hand
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Herald's Horn3 mana
- Beast Whisperer4 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Elemental Bond3 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
Get ahead on mana
- Sol Ring1 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Heritage Druid1 mana
- Llanowar Tribe3 mana
- Chrome Mox0 mana
Combos with Kodama of the Center Tree
Known combos from Commander Spellbook that Kodama of the Center Tree is a piece of, and how many decks list them.
- Kodama of the Center Tree + Deathrender + Ashnod's Altar10 decks
- Kodama of the Center Tree + Deathrender + Phyrexian Altar8 decks
- Kodama of the Center Tree + Deathrender + Altar Of Dementia5 decks
- Kodama of the Center Tree + Deathrender + Viscera Seer2 decks
- Kodama of the Center Tree + Deathrender + Blasting Station1 decks
- Kodama of the Center Tree + Deathrender + Woe Strider1 decks