Arcane Foundry › Commanders › Koll, the Forgemaster
Koll, the Forgemaster
Legendary Creature — Dwarf Warrior · {R}{W} · Red/White commander
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.
Build a Koll, the Forgemaster deck →
What Koll, the Forgemaster actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deathWhenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
- AbilityCreature tokens you control that are enchanted or equipped get +1/+1.
What a Koll, the Forgemaster deck needs
Plays as aristocrats. What the commander asks of the other 99 — read from the card and checked by hand.
- expendable creatures and free sacrifice outlets (its payoff is creatures dying)
- auras and equipment worth moving, and bodies to carry them (its text attaches or counts them)
The Koll, the Forgemaster deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 16× Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- 12× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 7× Make the commander connect — a body that never deals combat damage never triggers
- 6× Sacrifice a creature for no mana, repeatably
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Koll, the Forgemaster
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- Basilisk Collar1 mana
- Skullclamp1 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Sword of the Animist2 mana
- Shadowspear1 mana
- Mithril Coat3 mana
- Paradise Mantle0 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Ojer Taq, Deepest Foundation // Temple of Civilization6 mana
- Phyrexian Triniform9 mana
- Impulsive Pilferer1 mana
- Vivi's Persistence2 mana
- Otharri, Suns' Glory5 mana
- Enduring Innocence3 mana
- Squee, Dubious Monarch3 mana
- Hangarback Walker0 mana
Make the commander connect — a body that never deals combat damage never triggers
- Iroas, God of Victory4 mana
- Elspeth, Sun's Champion6 mana
- Eldrazi Monument5 mana
- Goblin War Drums3 mana
- Delney, Streetwise Lookout3 mana
- Akroma's Memorial7 mana
- On Wings of Gold4 mana
- Archetype of Aggression3 mana
Sacrifice a creature for no mana, repeatably
- Altar of Dementia2 mana
- Goblin Bombardment2 mana
- Spawning Pit2 mana
- Ashnod's Altar3 mana
- Betrothed of Fire2 mana
- Phyrexian Altar3 mana
- Fanatical Devotion3 mana
- Martyr's Cause3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- March of Otherworldly Light1 mana
- Generous Gift3 mana
- Erode1 mana
- Unwanted Remake1 mana
- Angelic Ascension2 mana
Find the exact card the plan needs
- Open the Armory2 mana
- Enlightened Tutor1 mana
- Kellan, the Fae-Blooded // Birthright Boon3 mana
- Templar Knight2 mana
- Idyllic Tutor3 mana
- Imperial Recruiter3 mana
- Ranger-Captain of Eos3 mana
- Magda, Brazen Outlaw2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
- Street Spasm1 mana
- Shatter the Sky4 mana
- Split Up3 mana
Refill your hand
- Esper Sentinel1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Professional Face-Breaker3 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Chaplain of Alms // Chapel Shieldgeist1 mana
Combos with Koll, the Forgemaster
Known combos from Commander Spellbook that Koll, the Forgemaster is a piece of, and how many decks list them.
- Koll, the Forgemaster + Ashnod's Altar629 decks
- Koll, the Forgemaster + Goblin Bombardment + Shuko + Rograkh, Son Of Rohgahh571 decks
- Koll, the Forgemaster + Goblin Bombardment + Lightning Greaves + Rograkh, Son Of Rohgahh571 decks
- Koll, the Forgemaster + Lotus Ring + Puresteel Paladin543 decks
- Koll, the Forgemaster + Rograkh, Son Of Rohgahh + Sai Of The Shinobi + Goblin Bombardment532 decks
- Koll, the Forgemaster + Goblin Bombardment + Shuko + Memnite527 decks