Arcane Foundry › Commanders › Koma, Cosmos Serpent
Koma, Cosmos Serpent
Legendary Creature — Serpent · {3}{G}{G}{U}{U} · Green/Blue commander
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
Build a Koma, Cosmos Serpent deck →
What Koma, Cosmos Serpent actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · upkeepAt the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
- Activated abilitySacrifice another Serpent: Choose one —
- Static ability · restrictionThis spell can't be countered.
What a Koma, Cosmos Serpent deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 4× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 5× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 2× Answer a spell or ability before it resolves
- 9× Find the exact card the plan needs
- 7× Refill your hand
Best cards for Koma, Cosmos Serpent
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Garruk's Uprising3 mana
- Secret Tunnel0 mana
- Kodama of the West Tree3 mana
- Herd Heirloom2 mana
- Overprotect2 mana
- Ram Through2 mana
- Tetsuko Umezawa, Fugitive2 mana
- Goreclaw, Terror of Qal Sisma4 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Aesi, Tyrant of Gyre Strait // Aesi, Tyrant of Gyre Strait0 mana
- Invasion of Segovia // Caetus, Sea Tyrant of Segovia3 mana
- Loch Mare2 mana
- Verazol, the Split Current2 mana
- Aesi, Tyrant of Gyre Strait6 mana
- Biolume Egg // Biolume Serpent3 mana
- Junk Winder7 mana
- Koma, Cosmos Serpent7 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Koma, Cosmos Serpent7 mana
- Koma, World-Eater7 mana
- Invasion of Segovia // Caetus, Sea Tyrant of Segovia3 mana
- Aesi, Tyrant of Gyre Strait // Aesi, Tyrant of Gyre Strait0 mana
- Loch Mare2 mana
- Verazol, the Split Current2 mana
A team pump that actually pumps tokens
- Mosswort Bridge0 mana
- Nesting Grounds0 mana
- Heroic Intervention2 mana
- Sylvan Safekeeper1 mana
- Tamiyo's Safekeeping1 mana
- Tyvar's Stand1 mana
- Veil of Summer1 mana
- Garruk's Uprising3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Suspend1 mana
- Snap2 mana
- Into the Flood Maw1 mana
- Planar Incision2 mana
Answer a whole board at once
- Displacement Wave2 mana
- Simplify1 mana
- Filter Out3 mana
- Aligned Hedron Network4 mana
- Coercive Portal4 mana
- Needle Storm3 mana
- Whirlwind4 mana
- Whelming Wave4 mana
Answer a spell or ability before it resolves
- Pact of Negation0 mana
- Counterspell2 mana
- Three Steps Ahead1 mana
- Long River's Pull2 mana
- Force of Will5 mana
- Abjure1 mana
- Archmage's Charm3 mana
- Cancel3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
- Beast Whisperer4 mana