Arcane Foundry › Commanders › Krang, the All-Powerful

Krang, the All-Powerful

Krang, the All-Powerful

Legendary Artifact Creature — Utrom Robot · {4}{U} · Blue commander

If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.
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What Krang, the All-Powerful actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Krang, the All-Powerful deck needs

Plays as trigger doubler. What the commander asks of the other 99 — read from the card and checked by hand.

The Krang, the All-Powerful deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Krang, the All-Powerful

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Solemn Simulacrum4 mana
  2. Thousand-Faced Shadow1 mana
  3. Snapcaster Mage2 mana
  4. Wan Shi Tong, Librarian2 mana
  5. Archaeomancer4 mana
  6. Urza, Lord High Artificer4 mana
  7. Aether Channeler3 mana
  8. Spellseeker3 mana

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Ghostly Pilferer2 mana
  2. Gran-Gran1 mana
  3. Signal Pest1 mana
  4. Weathered Sentinels3 mana
  5. Danny Pink4 mana
  6. Twenty-Toed Toad4 mana
  7. Myr Battlesphere7 mana
  8. Katara, Waterbending Master2 mana

A permanent that pays off creatures dying — the trigger a death-trigger doubler multiplies

  1. Skullclamp1 mana
  2. Blade of the Bloodchief1 mana
  3. Tarrian's Soulcleaver1 mana
  4. Scrap Trawler3 mana
  5. Dour Port-Mage2 mana
  6. Nuka-Cola Vending Machine3 mana
  7. Nim Deathmantle2 mana
  8. Resurrection Orb2 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Thrummingbird2 mana
  2. Vexing Radgull2 mana
  3. Kid Loki1 mana
  4. Dreamtide Whale3 mana
  5. Flux Channeler3 mana
  6. Glistening Sphere3 mana
  7. Walking Ballista0 mana
  8. Forge of Heroes0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Umezawa's Jitte2 mana
  6. Titan's Presence3 mana
  7. Icy Prison2 mana
  8. Kozilek's Command2 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Transmute Artifact2 mana
  5. Whir of Invention3 mana
  6. Merchant Scroll2 mana
  7. Mystical Tutor1 mana
  8. Muddle the Mixture2 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Desynchronization4 mana
  2. Wave Goodbye4 mana
  3. Whelming Wave4 mana
  4. Consuming Tide4 mana
  5. Selective Obliteration5 mana
  6. Evacuation5 mana
  7. Perplexing Test5 mana
  8. Cyclonic Rift2 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Rhystic Study3 mana
  6. Faerie Mastermind2 mana
  7. The One Ring4 mana
  8. Combat Research1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing