Arcane Foundry › Commanders › Krang, Utrom Warlord
Krang, Utrom Warlord
Legendary Artifact Creature — Utrom Robot · {9} · Colorless commander
Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
Build a Krang, Utrom Warlord deck →
What Krang, Utrom Warlord actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Static ability · keyword_grantOther artifact creatures you control have flying, trample, indestructible, and haste.
- Keyword · flyingflying
- Keyword · indestructibleindestructible
- Keyword · hastehaste
- Keyword · trampletrample
What a Krang, Utrom Warlord deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 4× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 14× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- 22× A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- 2× Answer a whole board at once
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Krang, Utrom Warlord
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Secret Tunnel0 mana
- Rhonas's Monument3 mana
- Glaring Spotlight1 mana
- Eldrazi Monument5 mana
- Agility Bobblehead3 mana
- Smoke Bomb3 mana
- Akroma's Memorial7 mana
- Chronicle of Victory6 mana
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Mox Diamond0 mana
- Chromatic Lantern3 mana
- Arcane Lighthouse0 mana
- Eye of Ugin0 mana
- Crashing Drawbridge2 mana
- Bontu's Monument3 mana
- Oketra's Monument3 mana
- Lotus Vale0 mana
A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Lotus Petal0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Mox Opal0 mana
- Lion's Eye Diamond0 mana
- Ornithopter0 mana
Answer a whole board at once
- Aligned Hedron Network4 mana
- Coercive Portal4 mana
- Worldslayer5 mana
- Nevinyrral's Disk4 mana
- Apocalypse Chime2 mana
- All Is Dust7 mana
- Trailblazer's Torch4 mana
- False Floor4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Kozilek's Command2 mana
- Warping Wail2 mana
- Null Elemental Blast1 mana
- Getaway Car3 mana
- Eldrazi Confluence4 mana
- Voyager Staff1 mana
Answer a whole board at once
- Aligned Hedron Network4 mana
- Coercive Portal4 mana
- Worldslayer5 mana
- Nevinyrral's Disk4 mana
- Apocalypse Chime2 mana
- All Is Dust7 mana
- Trailblazer's Torch4 mana
- False Floor4 mana
Find the exact card the plan needs
- Myr Kinsmith4 mana
- Shield-Wall Sentinel4 mana
- Skyship Weatherlight4 mana
- Moonsilver Key2 mana
- Pattern Matcher4 mana
- Shrine Steward5 mana
- Myr Turbine5 mana
- Self-Assembler5 mana
Refill your hand
- Skullclamp1 mana
- The One Ring4 mana
- Pip-Boy 30001 mana
- Vexing Bauble1 mana
- Key to the City2 mana
- Mask of Memory2 mana
- Smuggler's Copter2 mana
- Tome of Legends2 mana
Keep a permanent you control alive through removal
- Cryptothrall4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana