Arcane Foundry › Commanders › Lady Loki, Agent of Chaos
Lady Loki, Agent of Chaos
Legendary Creature — God Sorcerer Villain · {5}{R} · Red commander
Whenever you cast your first instant, sorcery, or Villain spell each turn, exile it, then exile cards from the top of your library until you exile a nonland card. Lady Loki deals damage to each opponent equal to the difference between that spell's mana value and that nonland card's mana value. You may cast that card without paying its mana cost.
Build a Lady Loki, Agent of Chaos deck →
What Lady Loki, Agent of Chaos actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherWhenever you cast your first instant, sorcery, or Villain spell each turn, exile it, then exile cards from the top of your library until you exile a nonland card. Lady Loki deals damage to each oppo
What a Lady Loki, Agent of Chaos deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 32× Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 6× A card that is CAST to trigger the commander — reanimating or blinking it does not count
- 22× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Lady Loki, Agent of Chaos
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain
- Excalibur, Sword of Eden12 mana
- Ancient Stone Idol10 mana
- Blightsteel Colossus12 mana
- Charred Foyer // Warped Space10 mana
- Darksteel Colossus11 mana
- Emrakul, the Promised End13 mana
- Emrakul, the World Anew12 mana
- Flayer of Loyalties10 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Electro, Assaulting Battery3 mana
- Hobgoblin, Mantled Marauder2 mana
- A.I.M. Synthoids2 mana
- Alex Wilder, Runaway2 mana
- Batroc the Leaper2 mana
- Extremis Elite2 mana
- HYDRA Assault Robot2 mana
- Loki Laufeyson2 mana
A card that is CAST to trigger the commander — reanimating or blinking it does not count
- Electro, Assaulting Battery3 mana
- Hobgoblin, Mantled Marauder2 mana
- A.I.M. Synthoids2 mana
- Alex Wilder, Runaway2 mana
- Batroc the Leaper2 mana
- Extremis Elite2 mana
- HYDRA Assault Robot2 mana
- Loki Laufeyson2 mana
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Faithless Looting1 mana
- Gamble1 mana
- Lightning Bolt1 mana
- Vandalblast1 mana
- Lindblum, Industrial Regency // Mage Siege0 mana
- Pyroblast1 mana
- Red Elemental Blast1 mana
- Redirect Lightning1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Abrade2 mana
- Untimely Malfunction2 mana
- Chaos Warp3 mana
- Kozilek's Command2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Breaking Point3 mana
- Crack the Earth1 mana
- Kozilek's Return3 mana
- Akki Blizzard-Herder2 mana
- Devastating Dreams2 mana
- Tectonic Break2 mana
- Tremble2 mana
Find the exact card the plan needs
- Goblin Recruiter2 mana
- Imperial Recruiter3 mana
- Dragon's Approach3 mana
- Flamekin Harbinger1 mana
- Goblin Matron3 mana
- Sarkhan's Triumph3 mana
- Dwarven Recruiter3 mana
- Myr Kinsmith4 mana
Refill your hand
- Skullclamp1 mana
- The One Ring4 mana
- Pip-Boy 30001 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
- Artist's Talent2 mana
- Fear of Missing Out2 mana
- Key to the City2 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Cryptothrall4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana