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Legolas Greenleaf

Legolas Greenleaf

Legendary Creature — Elf Archer · {2}{G} · Green commander

Reach Legolas can't be blocked by creatures with power 2 or less. Whenever another legendary creature you control enters, put a +1/+1 counter on Legolas. Whenever Legolas deals combat damage to a player, draw a card.
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What Legolas Greenleaf actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Legolas Greenleaf deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Legolas Greenleaf

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Garruk's Uprising3 mana
  2. Kodama of the West Tree3 mana
  3. Duskshell Crawler2 mana
  4. Sphere Grid2 mana
  5. Bramblewood Paragon2 mana
  6. Gnarlid Colony2 mana
  7. Primal Rage2 mana
  8. Eldrazi Monument5 mana

A creature under the commander's power cap — its text only counts them

  1. Walking Ballista0 mana
  2. Delighted Halfling1 mana
  3. Elvish Mystic1 mana
  4. Fyndhorn Elves1 mana
  5. Llanowar Elves1 mana
  6. Arbor Elf1 mana
  7. Gilded Goose1 mana
  8. Haywire Mite1 mana

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Goreclaw, Terror of Qal Sisma4 mana
  2. Horizon Explorer3 mana
  3. Weathered Sentinels3 mana
  4. Copperhorn Scout1 mana
  5. District Mascot1 mana
  6. Mirkwood Spider1 mana
  7. Dwynen, Gilt-Leaf Daen4 mana
  8. World Shaper4 mana

Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it

  1. Hangarback Walker0 mana
  2. Old One Eye6 mana
  3. Sosuke's Summons3 mana
  4. Pest Infestation1 mana
  5. Reach of Branches5 mana
  6. Termagant Swarm1 mana
  7. Sekki, Seasons' Guide8 mana
  8. Urza's Saga0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Bristly Bill, Spine Sower2 mana
  3. Cankerbloom2 mana
  4. Thirsting Roots1 mana
  5. Evolution Sage3 mana
  6. Mossborn Hydra3 mana
  7. Contagion Clasp2 mana
  8. Fangs of Kalonia2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Beast Within3 mana
  2. Nature's Claim1 mana
  3. Emerald Charm1 mana
  4. Shrink1 mana
  5. Naturalize2 mana
  6. Origin of Metalbending2 mana
  7. Natural State1 mana
  8. Umezawa's Jitte2 mana

Answer a whole board at once

  1. Simplify1 mana
  2. Aligned Hedron Network4 mana
  3. Coercive Portal4 mana
  4. Needle Storm3 mana
  5. Whirlwind4 mana
  6. Hurricane1 mana
  7. Worldslayer5 mana
  8. Corrosive Gale1 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Celestial Reunion1 mana
  4. Worldly Tutor1 mana
  5. March of Burgeoning Life1 mana
  6. Archdruid's Charm3 mana
  7. Chord of Calling3 mana
  8. Eldritch Evolution3 mana

Refill your hand

  1. Skullclamp1 mana
  2. Garruk's Uprising3 mana
  3. Beast Whisperer4 mana
  4. The One Ring4 mana
  5. Pip-Boy 30001 mana
  6. Vexing Bauble1 mana
  7. Elemental Bond3 mana
  8. Selvala, Heart of the Wilds3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing