Arcane Foundry › Commanders › Leonardo da Vinci
Leonardo da Vinci
Legendary Creature — Human Artificer · {2}{U} · Blue commander
{3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.
{2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
Build a Leonardo da Vinci deck →
What Leonardo da Vinci actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.
- Activated ability{2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, excep
What a Leonardo da Vinci deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 8× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 5× Untap the commander so the tap ability is an engine, not a one-shot
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 4× A team pump that actually pumps tokens
- 6× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 2× Answer a spell or ability before it resolves
- 9× Find the exact card the plan needs
Best cards for Leonardo da Vinci
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Thousand-Year Elixir3 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Akroma's Memorial7 mana
- Super State7 mana
- Lavaspur Boots1 mana
- Sting, the Glinting Dagger2 mana
- Krang, Utrom Warlord9 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Sword of Feast and Famine3 mana
- Amulet of Vigor1 mana
- Freed from the Real3 mana
- Pemmin's Aura3 mana
- Retreat to Coralhelm3 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Genji Glove5 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Ornithopter0 mana
- Ornithopter of Paradise2 mana
- Hope of Ghirapur1 mana
- Liberator, Urza's Battlethopter3 mana
- Roterothopter1 mana
- Pilgrim's Eye3 mana
- Skyscanner3 mana
- Aetherjacket3 mana
A team pump that actually pumps tokens
- Nesting Grounds0 mana
- Patchwork Banner3 mana
- Crashing Drawbridge2 mana
- Eldritch Immunity1 mana
- Shore Up1 mana
- Heraldic Banner3 mana
- Cyberman Patrol2 mana
- It That Heralds the End2 mana
Put your own cards into your graveyard as a resource
- Altar of Dementia2 mana
- Brain Freeze2 mana
- Mindcrank2 mana
- Codex Shredder1 mana
- Hedron Crab1 mana
- Thought Scour1 mana
- Emry, Lurker of the Loch3 mana
- Eden, Seat of the Sanctum0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Suspend1 mana
- Snap2 mana
- Into the Flood Maw1 mana
- Planar Incision2 mana
Answer a whole board at once
- Displacement Wave2 mana
- Filter Out3 mana
- Aligned Hedron Network4 mana
- Coercive Portal4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Llawan, Cephalid Empress4 mana
- Part the Veil4 mana
Answer a spell or ability before it resolves
- Pact of Negation0 mana
- Counterspell2 mana
- Three Steps Ahead1 mana
- Long River's Pull2 mana
- Force of Will5 mana
- Abjure1 mana
- Archmage's Charm3 mana
- Cancel3 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Transmute Artifact2 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Mystical Tutor1 mana
- Muddle the Mixture2 mana