Arcane Foundry › Commanders › Liesa, Shroud of Dusk
Liesa, Shroud of Dusk
Legendary Creature — Angel · {2}{W}{W}{B} · Black/White commander
Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.
Flying, lifelink
Whenever a player casts a spell, they lose 2 life.
Build a Liesa, Shroud of Dusk deck →
What Liesa, Shroud of Dusk actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever a player casts a spell, they lose 2 life.
- Keyword · flyingflying
- Keyword · lifelinklifelink
What a Liesa, Shroud of Dusk deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 5× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 27× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 9× Answer a spell or ability before it resolves
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Liesa, Shroud of Dusk
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Secret Tunnel0 mana
- Akroma's Will4 mana
- Delney, Streetwise Lookout3 mana
- Rhonas's Monument3 mana
- Enter the Avatar State1 mana
- Glaring Spotlight1 mana
- The Wind Crystal4 mana
- Elspeth, Sun's Champion6 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Romana II4 mana
Answer a spell or ability before it resolves
- Dash Hopes2 mana
- Mana Tithe1 mana
- Rebuff the Wicked1 mana
- Dawn Charm2 mana
- Withering Boon2 mana
- Frontline Medic3 mana
- Lapse of Certainty3 mana
- Kozilek, the Great Distortion10 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Flicker of Fate2 mana
- Fatal Push1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Amalia Benavides Aguirre2 mana
- Do or Die2 mana
- Martyr's Cry2 mana
- Pest Control2 mana
- Force of Despair3 mana
- Split Up3 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Insatiable Avarice1 mana
- Diabolic Intent2 mana
- Grim Tutor3 mana
- Liliana Vess // Liliana Vess0 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Orcish Bowmasters2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Archivist of Oghma2 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Greater Auramancy2 mana
- Codsworth, Handy Helper3 mana
- Cryptothrall4 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
Get ahead on mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Mox Opal0 mana
- Mana Vault1 mana
- Sol Ring1 mana
- Wayfarer's Bauble1 mana