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Lightning, Army of One

Lightning, Army of One

Legendary Creature — Human Soldier · {1}{R}{W} · Red/White commander

First strike, trample, lifelink Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
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What Lightning, Army of One actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Lightning, Army of One deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Lightning, Army of One

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Delney, Streetwise Lookout3 mana
  2. Archetype of Aggression3 mana
  3. Iroas, God of Victory4 mana
  4. Elspeth, Sun's Champion6 mana
  5. Cloudshredder Sliver2 mana
  6. Eldrazi Monument5 mana
  7. Colossus Hammer1 mana
  8. Shadowspear1 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Okaun, Eye of Chaos // Okaun, Eye of Chaos0 mana
  2. Twinferno2 mana
  3. Fireshrieker3 mana
  4. Two-Handed Axe // Sweeping Cleave3 mana
  5. Blacksmith's Talent1 mana
  6. Lightning, Army of One3 mana
  7. Solphim, Mayhem Dominus4 mana
  8. Gavel of the Righteous2 mana

A repeatable source of damage — a commander that adds to each damage event wants many small events, not one big one

  1. Impact Tremors2 mana
  2. Shivan Gorge0 mana
  3. Coruscation Mage2 mana
  4. Descent into Avernus3 mana
  5. Warleader's Call3 mana
  6. Ramunap Ruins0 mana
  7. Agate Instigator2 mana
  8. Arabella, Abandoned Doll2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. March of Otherworldly Light1 mana
  5. Flicker of Fate2 mana
  6. Generous Gift3 mana
  7. Erode1 mana
  8. Getaway Glamer1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Blasphemous Act9 mana
  6. Cathedral Membrane2 mana
  7. Citywide Bust3 mana
  8. Harsh Mercy3 mana

Find the exact card the plan needs

  1. Open the Armory2 mana
  2. Enlightened Tutor1 mana
  3. Goblin Recruiter2 mana
  4. Templar Knight2 mana
  5. Idyllic Tutor3 mana
  6. Imperial Recruiter3 mana
  7. Dragon's Approach3 mana
  8. Ranger-Captain of Eos3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Archivist of Oghma2 mana
  4. Smothering Tithe4 mana
  5. The One Ring4 mana
  6. Pip-Boy 30001 mana
  7. Sticky Fingers1 mana
  8. Vexing Bauble1 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Hexing Squelcher2 mana
  3. Bastion Protector3 mana
  4. Greater Auramancy2 mana
  5. Codsworth, Handy Helper3 mana
  6. Cryptothrall4 mana
  7. Avacyn, Angel of Hope8 mana
  8. Coppercoat Vanguard2 mana

Get ahead on mana

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Mox Amber0 mana
  4. Mox Diamond0 mana
  5. Mox Opal0 mana
  6. Mana Vault1 mana
  7. Sol Ring1 mana
  8. Wayfarer's Bauble1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing