Arcane Foundry › Commanders › Living Brain, Mechanical Marvel
Living Brain, Mechanical Marvel
Legendary Artifact Creature — Robot Villain · {4} · Colorless commander
At the beginning of combat on your turn, target non-Equipment artifact you control becomes an artifact creature with base power and toughness 3/3 until end of turn. Untap it.
Build a Living Brain, Mechanical Marvel deck →
What Living Brain, Mechanical Marvel actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · beginning_of_combatAt the beginning of combat on your turn, target non-Equipment artifact you control becomes an artifact creature with base power and toughness 3/3 until end of turn. Untap it.
What a Living Brain, Mechanical Marvel deck needs
Plays as artifacts. What the commander asks of the other 99 — read from the card and checked by hand.
- artifacts (its text counts them)
The Living Brain, Mechanical Marvel deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 28× A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 9× Refill your hand
- 3× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Living Brain, Mechanical Marvel
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Lotus Petal0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Mox Opal0 mana
- Lion's Eye Diamond0 mana
- Ornithopter0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Kozilek's Command2 mana
- Warping Wail2 mana
- Null Elemental Blast1 mana
- Zuko's Exile5 mana
- Clay Golem4 mana
- Lazotep Quarry0 mana
Find the exact card the plan needs
- Shield-Wall Sentinel4 mana
- Skyship Weatherlight4 mana
- Moonsilver Key2 mana
- Pattern Matcher4 mana
- Shrine Steward5 mana
- Self-Assembler5 mana
- Pyre of Heroes2 mana
- Tamiyo's Journal5 mana
Answer a whole board at once
- Selective Obliteration5 mana
- Nevinyrral's Disk4 mana
- Karn's Sylex3 mana
- Calamity of the Titans6 mana
- Apocalypse Chime2 mana
- The Moment2 mana
- Aligned Hedron Network4 mana
- Coercive Portal4 mana
Refill your hand
- Skullclamp1 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Adaptive Omnitool2 mana
- Key to the City2 mana
- Mask of Memory2 mana
- Tome of Legends2 mana
- Buster Sword3 mana
Keep a permanent you control alive through removal
- Cryptothrall4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
Combos with Living Brain, Mechanical Marvel
Known combos from Commander Spellbook that Living Brain, Mechanical Marvel is a piece of, and how many decks list them.
- Living Brain, Mechanical Marvel + Voltaic Construct + Thran Dynamo143 decks
- Living Brain, Mechanical Marvel + Voltaic Construct + Basalt Monolith113 decks
- Living Brain, Mechanical Marvel + Voltaic Construct + Everflowing Chalice102 decks
- Living Brain, Mechanical Marvel + Voltaic Construct + The Eternity Elevator87 decks
- Living Brain, Mechanical Marvel + Voltaic Construct + Gilded Lotus50 decks
- Living Brain, Mechanical Marvel + Voltaic Construct + Dreamstone Hedron49 decks