Arcane Foundry › Commanders › Lobelia, Defender of Bag End
Lobelia, Defender of Bag End
Legendary Creature — Halfling Citizen · {2}{B} · Black commander
When Lobelia enters, look at the top card of each opponent's library and exile those cards face down.
{T}, Sacrifice an artifact: Choose one —
• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.
• Each opponent loses 2 life and you gain 2 life.
Build a Lobelia, Defender of Bag End deck →
What Lobelia, Defender of Bag End actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Lobelia enters, look at the top card of each opponent's library and exile those cards face down.
- Activated ability{T}, Sacrifice an artifact: Choose one —
What a Lobelia, Defender of Bag End deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 8× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 32× Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain
- 5× Untap the commander so the tap ability is an engine, not a one-shot
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 12× Life loss that is not combat damage — each opponent loses life, repeatably
- 12× Exiles from your own library and lets you play it — the card flow of an exile-matters commander
- 16× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 5× Actually remove one problem permanent — preventing its damage is not removing it
Best cards for Lobelia, Defender of Bag End
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Thousand-Year Elixir3 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Akroma's Memorial7 mana
- Super State7 mana
- Lavaspur Boots1 mana
- Sting, the Glinting Dagger2 mana
- Krang, Utrom Warlord9 mana
Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain
- Excalibur, Sword of Eden12 mana
- Ancient Stone Idol10 mana
- Blightsteel Colossus12 mana
- Darksteel Colossus11 mana
- Emrakul, the Promised End13 mana
- Emrakul, the World Anew12 mana
- Flayer of Loyalties10 mana
- Funeral Room // Awakening Hall11 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Sword of Feast and Famine3 mana
- Amulet of Vigor1 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Genji Glove5 mana
- Honor-Worn Shaku3 mana
- Tiller Engine2 mana
- Sword of the Paruns4 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Eternal Acrobat Toast0 mana
- Conjurer's Closet5 mana
- Eldrazi Confluence4 mana
Life loss that is not combat damage — each opponent loses life, repeatably
- Zulaport Cutthroat2 mana
- Leechridden Swamp0 mana
- Marionette Apprentice2 mana
- The Meathook Massacre2 mana
- Mirkwood Bats4 mana
- Ayara, First of Locthwain3 mana
- Bastion of Remembrance3 mana
- Bontu's Monument3 mana
Exiles from your own library and lets you play it — the card flow of an exile-matters commander
- Ugin's Labyrinth0 mana
- Tinybones, Bauble Burglar2 mana
- Endless Sands0 mana
- Mimic Vat3 mana
- Bag of Holding1 mana
- Currency Converter1 mana
- Dawnhand Dissident1 mana
- Dino DNA1 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Hangarback Walker0 mana
- Skeleton Crew4 mana
- "Lifetime" Pass Holder1 mana
- Death Tyrant5 mana
- Bastion of Remembrance3 mana
- Infestation Sage1 mana
- Nested Shambler1 mana
- Nurgle's Rot1 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Bojuka Bog0 mana
- Chrome Mox0 mana
- Cabaretti Courtyard0 mana
- Lotus Field0 mana
- Mortuary Mire0 mana
- Riveteers Overlook0 mana
- Talon Gates of Madara0 mana
- Witch's Cottage0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
- Cut Down1 mana
- Erebos's Intervention1 mana