Arcane Foundry › Commanders › Loot, the Key to Everything
Loot, the Key to Everything
Legendary Creature — Beast Noble · {G}{U}{R} · Green/Red/Blue commander
Ward {1}
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
Build a Loot, the Key to Everything deck →
What Loot, the Key to Everything actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · upkeepAt the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
- Keyword · wardward
What a Loot, the Key to Everything deck needs
Plays as impulse draw. What the commander asks of the other 99 — read from the card and checked by hand.
- nonland permanents of many card types — artifacts, enchantments, creatures, planeswalkers, battles (each upkeep exiles that many to play)
- cheap spells and lands
The Loot, the Key to Everything deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 16× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- 6× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a spell or ability before it resolves
- 2× Answer a whole board at once
- 8× Refill your hand
- 3× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 12× A cheap spell of any kind — casts per turn are the engine for an unrestricted cast trigger
Best cards for Loot, the Key to Everything
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Crashing Drawbridge2 mana
- Ozolith, the Shattered Spire2 mana
- Bontu's Monument3 mana
- Enduring Vitality3 mana
- Kami of Whispered Hopes3 mana
- Oketra's Monument3 mana
- Artist's Talent2 mana
- Assault Formation2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Crush1 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Oversimplify5 mana
Refill your hand
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Professional Face-Breaker3 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
Get ahead on mana
- Sol Ring1 mana
- Izzet Signet2 mana
- Gruul Signet2 mana
- Incubation Druid2 mana
- Simic Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
A cheap spell of any kind — casts per turn are the engine for an unrestricted cast trigger
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Lotus Petal0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Lion's Eye Diamond0 mana
- Pact of Negation0 mana
- Walking Ballista0 mana