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Lord Windgrace

Lord Windgrace

Legendary Planeswalker — Windgrace · {2}{B}{R}{G} · Black/Green/Red commander

+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.
Build a Lord Windgrace deck →

What Lord Windgrace actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Lord Windgrace deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Lord Windgrace

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Chatterfang, Squirrel General3 mana
  2. Jukai Messenger1 mana
  3. Shanodin Dryads1 mana
  4. Willow Dryad1 mana
  5. Zodiac Rabbit1 mana
  6. Zodiac Monkey2 mana
  7. Dryad's Favor1 mana
  8. Lynx2 mana

A team pump that actually pumps tokens

  1. Mosswort Bridge0 mana
  2. Nesting Grounds0 mana
  3. Heroic Intervention2 mana
  4. Zulaport Cutthroat2 mana
  5. Sylvan Safekeeper1 mana
  6. Tamiyo's Safekeeping1 mana
  7. Tyvar's Stand1 mana
  8. Veil of Summer1 mana

Put your own cards into your graveyard as a resource

  1. Takenuma, Abandoned Mire0 mana
  2. Stitcher's Supplier1 mana
  3. Aftermath Analyst2 mana
  4. Altar of Dementia2 mana
  5. Mindcrank2 mana
  6. Ripples of Undeath2 mana
  7. Tibalt's Trickery2 mana
  8. Codex Shredder1 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Hornet Nest3 mana
  2. Pashalik Mons3 mana
  3. Endless Ranks of the Dead4 mana
  4. Esika's Chariot4 mana
  5. Lathril, Blade of the Elves4 mana
  6. Siege-Gang Lieutenant4 mana
  7. Trendy Circus Pirate0 mana
  8. Myr Battlesphere7 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Assassin's Trophy2 mana
  2. Wild Magic Surge2 mana
  3. Defile1 mana
  4. Tragic Slip1 mana
  5. Infernal Grasp2 mana
  6. Terminate2 mana
  7. Fatal Push1 mana
  8. Beast Within3 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Blasphemous Act9 mana
  4. Accursed Marauder2 mana
  5. Bontu's Last Reckoning3 mana
  6. Innocent Blood1 mana
  7. Breaking Point3 mana
  8. Coils of the Medusa2 mana

Find the exact card the plan needs

  1. Entomb1 mana
  2. Demonic Tutor2 mana
  3. Diabolic Intent2 mana
  4. Vampiric Tutor1 mana
  5. Lively Dirge2 mana
  6. Green Sun's Zenith1 mana
  7. Imperial Seal1 mana
  8. Insatiable Avarice1 mana

Refill your hand

  1. Skullclamp1 mana
  2. Orcish Bowmasters2 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Garruk's Uprising3 mana
  6. Morbid Opportunist3 mana
  7. Phyrexian Arena3 mana
  8. Beast Whisperer4 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Innkeeper's Talent2 mana
  3. Guardian Augmenter3 mana
  4. Cryptothrall4 mana
  5. Saryth, the Viper's Fang4 mana
  6. Lightning Greaves2 mana
  7. Swiftfoot Boots2 mana
  8. Asceticism5 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing