Arcane Foundry › Commanders › Lord Xander, the Collector
Lord Xander, the Collector
Legendary Creature — Vampire Demon Noble · {4}{U}{B}{R} · Black/Red/Blue commander
When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
Build a Lord Xander, the Collector deck →
What Lord Xander, the Collector actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Lord Xander enters, target opponent discards half the cards in their hand, rounded down.
- Triggered ability · attackWhenever Lord Xander attacks, defending player mills half their library, rounded down.
- Triggered ability · deathWhen Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
- Keyword · millmill
What a Lord Xander, the Collector deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 10× Makes opponents discard — the fuel a discard-punishing commander feeds on
- 16× A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- 10× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 4× Sacrifice a creature for no mana, repeatably
- 6× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
Best cards for Lord Xander, the Collector
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Exile a permanent you control and return it — the button a value-ETB deck presses
- Displacer Kitten4 mana
- Eternal Acrobat Toast0 mana
- Conjurer's Closet5 mana
- Nephalia Smuggler1 mana
- Y'shtola Rhul6 mana
- Escape Protocol2 mana
- Gandalf, Shadow's Foe7 mana
- Essence Flux1 mana
Makes opponents discard — the fuel a discard-punishing commander feeds on
- Tinybones, Bauble Burglar2 mana
- Jace's Archivist3 mana
- Hopeless Nightmare1 mana
- Rankle, Master of Pranks4 mana
- Rix Maadi, Dungeon Palace0 mana
- Bandit's Talent2 mana
- Kroxa, Titan of Death's Hunger2 mana
- The Raven Man2 mana
A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- Stitcher's Supplier1 mana
- Hedron Crab1 mana
- Ruin Crab1 mana
- Millikin2 mana
- Emry, Lurker of the Loch3 mana
- Excavated Wall1 mana
- Exhibition Tidecaller1 mana
- Eye Collector1 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Chasm Skulker3 mana
- Kozilek's Unsealing3 mana
- Pashalik Mons3 mana
- Endless Ranks of the Dead4 mana
- Siege-Gang Lieutenant4 mana
- Trendy Circus Pirate0 mana
- Myr Battlesphere7 mana
- Anax, Hardened in the Forge3 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Bojuka Bog0 mana
- Chrome Mox0 mana
- Mystic Sanctuary0 mana
- Temple of Epiphany0 mana
- Bloodfell Caves0 mana
- Cabaretti Courtyard0 mana
- Dimir Aqueduct0 mana
- Dismal Backwater0 mana
Sacrifice a creature for no mana, repeatably
- Phyrexian Tower0 mana
- High Market0 mana
- Lazotep Quarry0 mana
- Susur Secundi, Void Altar0 mana
- Scavenger's Talent1 mana
- Hostile Hostel // Creeping Inn0 mana
- Miren, the Moaning Well0 mana
- Kazuul's Fury // Kazuul's Cliffs3 mana
Put your own cards into your graveyard as a resource
- Takenuma, Abandoned Mire0 mana
- Stitcher's Supplier1 mana
- Altar of Dementia2 mana
- Brain Freeze2 mana
- Mindcrank2 mana
- Ripples of Undeath2 mana
- Tibalt's Trickery2 mana
- Codex Shredder1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Defile1 mana
- Tragic Slip1 mana
- Suspend1 mana
Answer a whole board at once
- Do or Die2 mana
- Force of Despair3 mana
- Blasphemous Act9 mana
- Displacement Wave2 mana
- Accursed Marauder2 mana
- Bontu's Last Reckoning3 mana
- Innocent Blood1 mana
- Breaking Point3 mana