Arcane Foundry › Commanders › Lotho, Corrupt Shirriff
Lotho, Corrupt Shirriff
Legendary Creature — Halfling Rogue · {W}{B} · Black/White commander
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Build a Lotho, Corrupt Shirriff deck →
What Lotho, Corrupt Shirriff actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever a player casts their second spell each turn, you lose 1 life and create a Treasure token.
- Keyword · treasuretreasure
What a Lotho, Corrupt Shirriff deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 16× A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- 5× A team pump that actually pumps tokens
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 8× Answer a spell or ability before it resolves
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Lotho, Corrupt Shirriff
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- Greedy Freebooter1 mana
- Lotho, Corrupt Shirriff2 mana
- Academy Manufactor3 mana
- Shambling Ghast1 mana
- Warren Soultrader3 mana
- Pitiless Plunderer4 mana
- Forsworn Paladin1 mana
- Mari, the Killing Quill3 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Hildibrand Manderville // Gentleman's Rise2 mana
- Hildibrand Manderville // Gentleman's Rise2 mana
- Mite Overseer4 mana
- Phantom General4 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Dalkovan Encampment0 mana
- Elenda's Hierophant3 mana
- Elenda, the Dusk Rose4 mana
- Endless Ranks of the Dead4 mana
- Hero of Bladehold4 mana
- Myrel, Shield of Argive4 mana
- Parhelion II // Parhelion II0 mana
- Trendy Circus Pirate0 mana
Answer a spell or ability before it resolves
- Dash Hopes2 mana
- Mana Tithe1 mana
- Rebuff the Wicked1 mana
- Dawn Charm2 mana
- Withering Boon2 mana
- Frontline Medic3 mana
- Lapse of Certainty3 mana
- Kozilek, the Great Distortion10 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Flicker of Fate2 mana
- Fatal Push1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Amalia Benavides Aguirre2 mana
- Do or Die2 mana
- Martyr's Cry2 mana
- Pest Control2 mana
- Force of Despair3 mana
- Split Up3 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Insatiable Avarice1 mana
- Diabolic Intent2 mana
- Grim Tutor3 mana
- Liliana Vess // Liliana Vess0 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Orcish Bowmasters2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Archivist of Oghma2 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Greater Auramancy2 mana
- Codsworth, Handy Helper3 mana
- Cryptothrall4 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana