Arcane Foundry › Commanders › MacCready, Lamplight Mayor

MacCready, Lamplight Mayor

MacCready, Lamplight Mayor

Legendary Creature — Human Advisor · {W}{B} · Black/White commander

Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.) Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
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What MacCready, Lamplight Mayor actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a MacCready, Lamplight Mayor deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The MacCready, Lamplight Mayor deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for MacCready, Lamplight Mayor

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature under the commander's power cap — its text only counts them

  1. Walking Ballista0 mana
  2. Esper Sentinel1 mana
  3. Mother of Runes1 mana
  4. Soul Warden1 mana
  5. Soul's Attendant1 mana
  6. Blood Artist2 mana
  7. Orcish Bowmasters2 mana
  8. Zulaport Cutthroat2 mana

Life loss that is not combat damage — each opponent loses life, repeatably

  1. Zulaport Cutthroat2 mana
  2. Leechridden Swamp0 mana
  3. Blind Obedience2 mana
  4. Cruel Celebrant2 mana
  5. Elas il-Kor, Sadistic Pilgrim2 mana
  6. Marionette Apprentice2 mana
  7. The Meathook Massacre2 mana
  8. Mirkwood Bats4 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Replicating Ring3 mana
  2. Elspeth, Storm Slayer5 mana
  3. Hero of Bladehold4 mana
  4. Omarthis, Ghostfire Initiate0 mana
  5. Elspeth, Sun's Champion6 mana
  6. Andúril, Flame of the West3 mana
  7. Cosmogrand Zenith3 mana
  8. Kaya, Geist Hunter3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Defile1 mana
  4. Tragic Slip1 mana
  5. March of Otherworldly Light1 mana
  6. Infernal Grasp2 mana
  7. Fatal Push1 mana
  8. Bitter Triumph2 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Demonic Consultation1 mana
  6. Grim Tutor3 mana
  7. Tainted Pact2 mana
  8. Scheming Symmetry1 mana

Answer a whole board at once

  1. Damn2 mana
  2. Vanquish the Horde8 mana
  3. Toxic Deluge3 mana
  4. Damnation4 mana
  5. Wrath of God4 mana
  6. Day of Judgment4 mana
  7. Bontu's Last Reckoning3 mana
  8. Kaya's Wrath4 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Morbid Opportunist3 mana
  6. Phyrexian Arena3 mana
  7. Archivist of Oghma2 mana
  8. The One Ring4 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Codsworth, Handy Helper3 mana
  4. Avacyn, Angel of Hope8 mana
  5. Coppercoat Vanguard2 mana
  6. General's Enforcer2 mana
  7. Lightning Greaves2 mana
  8. Swiftfoot Boots2 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Orzhov Signet2 mana
  3. Palladium Myr3 mana
  4. Worn Powerstone3 mana
  5. Chrome Mox0 mana
  6. Everflowing Chalice0 mana
  7. Mox Diamond0 mana
  8. Mana Vault1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing