Arcane FoundryCommanders › Magnus the Red

Magnus the Red

Magnus the Red

Legendary Creature — Demon Primarch · {3}{U}{R} · Red/Blue commander

Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.
Build a Magnus the Red deck →

What Magnus the Red actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Magnus the Red deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Magnus the Red

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Tetsuko Umezawa, Fugitive2 mana
  2. Archetype of Aggression3 mana
  3. Frostcliff Siege3 mana
  4. Galerider Sliver1 mana
  5. Favorable Winds2 mana
  6. Eldrazi Monument5 mana
  7. Colossus Hammer1 mana
  8. Shadowspear1 mana

Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine

  1. Pact of Negation0 mana
  2. An Offer You Can't Refuse1 mana
  3. Brainstorm1 mana
  4. Faithless Looting1 mana
  5. Gamble1 mana
  6. Lightning Bolt1 mana
  7. Mystical Tutor1 mana
  8. Opt1 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Magnus the Red5 mana

Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine

  1. Pact of Negation0 mana
  2. An Offer You Can't Refuse1 mana
  3. Brainstorm1 mana
  4. Faithless Looting1 mana
  5. Gamble1 mana
  6. Lightning Bolt1 mana
  7. Mystical Tutor1 mana
  8. Opt1 mana

A team pump that actually pumps tokens

  1. Nesting Grounds0 mana
  2. Patchwork Banner3 mana
  3. Castle Embereth0 mana
  4. Fire Nation Palace0 mana
  5. Crashing Drawbridge2 mana
  6. Hexing Squelcher2 mana
  7. Crash Through1 mana
  8. Eldritch Immunity1 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Chasm Skulker3 mana
  2. Kozilek's Unsealing3 mana
  3. Pashalik Mons3 mana
  4. Siege-Gang Lieutenant4 mana
  5. Trendy Circus Pirate0 mana
  6. Myr Battlesphere7 mana
  7. Anax, Hardened in the Forge3 mana
  8. Andúril, Flame of the West3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Suspend1 mana
  7. Snap2 mana
  8. Into the Flood Maw1 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Displacement Wave2 mana
  3. Breaking Point3 mana
  4. Crack the Earth1 mana
  5. Filter Out3 mana
  6. Kozilek's Return3 mana
  7. Akki Blizzard-Herder2 mana
  8. Devastating Dreams2 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing