Arcane Foundry › Commanders › Metalhead

Metalhead

Metalhead

Legendary Artifact Creature — Robot Turtle · {4}{U} · Red/Blue commander

When Metalhead enters, return up to one other target artifact or creature to its owner's hand. {R}, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn.
Build a Metalhead deck →

What Metalhead actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Metalhead deck needs

Plays as aristocrats. What the commander asks of the other 99 — read from the card and checked by hand.

The Metalhead deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Metalhead

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Norin the Wary1 mana
  3. Conjurer's Closet5 mana
  4. Gossip's Talent2 mana
  5. Thassa, Deep-Dwelling4 mana
  6. Nephalia Smuggler1 mana
  7. Voyager Staff1 mana
  8. Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana

A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Lotus Petal0 mana
  4. Mox Amber0 mana
  5. Mox Diamond0 mana
  6. Mox Opal0 mana
  7. Lion's Eye Diamond0 mana
  8. Ornithopter0 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Solemn Simulacrum4 mana
  2. Thousand-Faced Shadow1 mana
  3. Dualcaster Mage3 mana
  4. Imperial Recruiter3 mana
  5. Dire Fleet Daredevil2 mana
  6. Fear of Missing Out2 mana
  7. Goblin Engineer2 mana
  8. Snapcaster Mage2 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Thrummingbird2 mana
  2. Vexing Radgull2 mana
  3. Cacophony Scamp1 mana
  4. Kid Loki1 mana
  5. Dreamtide Whale3 mana
  6. Flux Channeler3 mana
  7. Glistening Sphere3 mana
  8. Walking Ballista0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Crush1 mana
  7. Umezawa's Jitte2 mana
  8. Jilt2 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Whir of Invention3 mana
  5. Merchant Scroll2 mana
  6. Mystical Tutor1 mana
  7. Muddle the Mixture2 mana
  8. Personal Tutor1 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Chain Reaction4 mana
  3. Street Spasm1 mana
  4. Desynchronization4 mana
  5. Wave Goodbye4 mana
  6. Whelming Wave4 mana
  7. Consuming Tide4 mana
  8. Selective Obliteration5 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Ragavan, Nimble Pilferer1 mana
  3. Skullclamp1 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Professional Face-Breaker3 mana
  7. Rhystic Study3 mana
  8. Faerie Mastermind2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing