Arcane Foundry › Commanders › Michiko Konda, Truth Seeker
Michiko Konda, Truth Seeker
Legendary Creature — Human Advisor · {3}{W} · White commander
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice.
Build a Michiko Konda, Truth Seeker deck →
What Michiko Konda, Truth Seeker actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deals_damageWhenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice.
What a Michiko Konda, Truth Seeker deck needs
Plays as punisher. What the commander asks of the other 99 — read from the card and checked by hand.
- pillowfort and punishers (each damaging opponent sacrifices a permanent)
The Michiko Konda, Truth Seeker deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 9× Refill your hand
- 3× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 8× Punishes the opponents' own actions — casting, drawing, searching, attacking cost them
- 8× A tax, lock or hoser aimed at the opponents — the deck's parity break
Best cards for Michiko Konda, Truth Seeker
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Crashing Drawbridge2 mana
- Cleric Class1 mana
- Bontu's Monument3 mana
- Mirror Entity3 mana
- Oketra's Monument3 mana
- Hazoret's Monument3 mana
- Rhonas's Monument3 mana
- Twinning Staff3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- March of Otherworldly Light1 mana
- Generous Gift3 mana
- Erode1 mana
- Unwanted Remake1 mana
- Angelic Ascension2 mana
- You Cannot Pass!1 mana
Find the exact card the plan needs
- Open the Armory2 mana
- Enlightened Tutor1 mana
- Templar Knight2 mana
- Idyllic Tutor3 mana
- Ranger-Captain of Eos3 mana
- Loyal Tutor1 mana
- Recruiter of the Guard3 mana
- Search for Glory3 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
- No Witnesses4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Caretaker's Talent3 mana
- Enduring Innocence3 mana
- Mentor of the Meek3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Chaplain of Alms // Chapel Shieldgeist1 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
Punishes the opponents' own actions — casting, drawing, searching, attacking cost them
- Esper Sentinel1 mana
- Authority of the Consuls1 mana
- Archivist of Oghma2 mana
- Mindcrank2 mana
- Smothering Tithe4 mana
- Vexing Bauble1 mana
- Archaeomancer's Map3 mana
- Boromir, Warden of the Tower3 mana
A tax, lock or hoser aimed at the opponents — the deck's parity break
- Authority of the Consuls1 mana
- Ghostly Prison3 mana
- Blind Obedience2 mana
- Drannith Magistrate2 mana
- Deafening Silence1 mana
- Grafdigger's Cage1 mana
- Ranger-Captain of Eos3 mana
- Cursed Totem2 mana