Arcane Foundry › Commanders › Mondo Gecko
Mondo Gecko
Legendary Creature — Lizard Mutant · {1}{U}{U} · Blue commander
{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
Build a Mondo Gecko deck →
What Mondo Gecko actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
- Triggered ability · deals_damageWhenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
What a Mondo Gecko deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- looting and discard outlets (it rewards your own discards)
- evasion and protection for the commander (the trigger needs its combat damage to connect)
The Mondo Gecko deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 20× Lets YOU discard on demand — looting, rummaging, discard costs — for a commander that rewards your own discards
- 12× Make the commander connect — a body that never deals combat damage never triggers
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a spell or ability before it resolves
- 2× Answer a whole board at once
- 8× Refill your hand
- 3× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Mondo Gecko
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Lets YOU discard on demand — looting, rummaging, discard costs — for a commander that rewards your own discards
- Geier Reach Sanitarium0 mana
- Fomori Vault0 mana
- Ledger Shredder2 mana
- Pip-Boy 30001 mana
- Baral, Chief of Compliance2 mana
- Collector's Vault2 mana
- Ghostly Pilferer2 mana
- Key to the City2 mana
Make the commander connect — a body that never deals combat damage never triggers
- Archetype of Imagination6 mana
- Eldrazi Monument5 mana
- Akroma's Memorial7 mana
- Infiltrator's Magemark3 mana
- Student of Elements // Tobita, Master of Winds2 mana
- Deepchannel Mentor6 mana
- Levitation4 mana
- Aether Tunnel2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Icy Prison2 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Mystical Tutor1 mana
- Muddle the Mixture2 mana
- Personal Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Selective Obliteration5 mana
- Evacuation5 mana
- Perplexing Test5 mana
- Cyclonic Rift2 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
- The One Ring4 mana
- Combat Research1 mana
Keep a permanent you control alive through removal
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana