Arcane FoundryCommanders › Monstrosity of the Lake

Monstrosity of the Lake

Monstrosity of the Lake

Legendary Creature — Kraken · {4}{U} · Blue commander

When Monstrosity of the Lake enters, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Build a Monstrosity of the Lake deck →

What Monstrosity of the Lake actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Monstrosity of the Lake deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Monstrosity of the Lake

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Eternal Acrobat Toast0 mana
  3. Conjurer's Closet5 mana
  4. Nephalia Smuggler1 mana
  5. Y'shtola Rhul6 mana
  6. Escape Protocol2 mana
  7. Gandalf, Shadow's Foe7 mana
  8. Essence Flux1 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Giggling Skitterspike4 mana
  2. Skittering Crustacean3 mana
  3. Clay Golem4 mana
  4. Monstrosity of the Lake5 mana
  5. A.I.M. Scientists4 mana
  6. Chillerpillar4 mana
  7. Colossus of Akros8 mana
  8. Sojourner's Companion7 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Cabaretti Courtyard0 mana
  4. Lotus Field0 mana
  5. Riveteers Overlook0 mana
  6. Talon Gates of Madara0 mana
  7. Mithril Coat3 mana
  8. Adventurer's Inn0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Suspend1 mana
  6. Snap2 mana
  7. Into the Flood Maw1 mana
  8. Planar Incision2 mana

Answer a whole board at once

  1. Displacement Wave2 mana
  2. Filter Out3 mana
  3. Aligned Hedron Network4 mana
  4. Coercive Portal4 mana
  5. Whelming Wave4 mana
  6. Consuming Tide4 mana
  7. Llawan, Cephalid Empress4 mana
  8. Part the Veil4 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Whir of Invention3 mana
  5. Merchant Scroll2 mana
  6. Mystical Tutor1 mana
  7. Muddle the Mixture2 mana
  8. Personal Tutor1 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Rhystic Study3 mana
  6. Faerie Mastermind2 mana
  7. The One Ring4 mana
  8. Combat Research1 mana

Keep a permanent you control alive through removal

  1. Cryptothrall4 mana
  2. Tekuthal, Inquiry Dominus4 mana
  3. Lost in the Maze2 mana
  4. Lightning Greaves2 mana
  5. Swiftfoot Boots2 mana
  6. Eldrazi Monument5 mana
  7. Commander's Plate1 mana
  8. Mithril Coat3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing