Arcane Foundry › Commanders › Moraug, Fury of Akoum

Moraug, Fury of Akoum

Moraug, Fury of Akoum

Legendary Creature — Minotaur Warrior · {4}{R}{R} · Red commander

Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
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What Moraug, Fury of Akoum actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Moraug, Fury of Akoum deck needs

Plays as landfall extra combats. What the commander asks of the other 99 — read from the card and checked by hand.

The Moraug, Fury of Akoum deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Moraug, Fury of Akoum

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not

  1. Sword of Forge and Frontier3 mana
  2. Zell Dincht3 mana
  3. Storm Cauldron5 mana
  4. Myriad Landscape0 mana
  5. Wayfarer's Bauble1 mana
  6. Krosan Verge0 mana
  7. Sword of the Animist2 mana
  8. Horizon of Progress0 mana

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Krenko, Tin Street Kingpin3 mana
  2. Fear of Missing Out2 mana
  3. Inti, Seneschal of the Sun2 mana
  4. Captain Lannery Storm3 mana
  5. Combat Celebrant3 mana
  6. Laelia, the Blade Reforged3 mana
  7. Legion Warboss3 mana
  8. Minion of the Mighty1 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Replicating Ring3 mana
  2. Omarthis, Ghostfire Initiate0 mana
  3. Andúril, Flame of the West3 mana
  4. Hanweir Garrison3 mana
  5. Sarkhan, Fireblood3 mana
  6. Field of the Dead0 mana
  7. Fountainport0 mana
  8. Phyrexian Triniform9 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Crush1 mana
  3. Umezawa's Jitte2 mana
  4. Titan's Presence3 mana
  5. Abrade2 mana
  6. Untimely Malfunction2 mana
  7. Chaos Warp3 mana
  8. Kozilek's Command2 mana

Find the exact card the plan needs

  1. Imperial Recruiter3 mana
  2. Shield-Wall Sentinel4 mana
  3. Skyship Weatherlight4 mana
  4. Moonsilver Key2 mana
  5. Pattern Matcher4 mana
  6. Gamble1 mana
  7. Hoarding Dragon5 mana
  8. Shrine Steward5 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Chain Reaction4 mana
  3. Street Spasm1 mana
  4. Selective Obliteration5 mana
  5. Mizzium Mortars2 mana
  6. Delete2 mana
  7. Earthquake1 mana
  8. Apocalypse5 mana

Refill your hand

  1. Ragavan, Nimble Pilferer1 mana
  2. Skullclamp1 mana
  3. Professional Face-Breaker3 mana
  4. The One Ring4 mana
  5. Sticky Fingers1 mana
  6. Vexing Bauble1 mana
  7. Birgi, God of Storytelling // Harnfel, Horn of Bounty3 mana
  8. Adaptive Omnitool2 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Eldrazi Monument5 mana
  5. Commander's Plate1 mana
  6. Mithril Coat3 mana
  7. Akroma's Memorial7 mana
  8. The Walls of Ba Sing Se8 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Palladium Myr3 mana
  3. Worn Powerstone3 mana
  4. Chrome Mox0 mana
  5. Everflowing Chalice0 mana
  6. Mox Diamond0 mana
  7. Mana Vault1 mana
  8. Wayfarer's Bauble1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing