Arcane Foundry › Commanders › Ms. Marvel, Kamala Khan
Ms. Marvel, Kamala Khan
Legendary Creature — Mutant Inhuman Hero · {2}{U} · Blue commander
Reach, vigilance
You have no maximum hand size.
Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."
Build a Ms. Marvel, Kamala Khan deck →
What Ms. Marvel, Kamala Khan actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."
- Keyword · reachreach
- Keyword · vigilancevigilance
- Keyword · embiggen fistembiggen fist
What a Ms. Marvel, Kamala Khan deck needs
Plays as targeted spells. What the commander asks of the other 99 — read from the card and checked by hand.
- cheap spells that target your creatures — pump, protection and auras (each such spell triggers it)
The Ms. Marvel, Kamala Khan deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 25× Refill your hand
- 5× Pay off every card you draw
- 10× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 8× Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- 2× Make the commander connect — a body that never deals combat damage never triggers
- 4× Actually remove one problem permanent — preventing its damage is not removing it
- 8× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
Best cards for Ms. Marvel, Kamala Khan
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Refill your hand
- Impaler Shrike4 mana
- Infiltration Lens1 mana
- Mask of Memory2 mana
- Sword of Forge and Frontier3 mana
- Blitzball Stadium1 mana
- Ascendant Spirit1 mana
- Tezzeret, Betrayer of Flesh4 mana
- Combat Research1 mana
Pay off every card you draw
- Teferi, Temporal Pilgrim5 mana
- Ominous Seas2 mana
- Daughter of the Deep2 mana
- Nadir Kraken3 mana
- Kid Loki1 mana
- Jace, Arcane Strategist6 mana
- Wizard Class1 mana
- Ethereal Investigator4 mana
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Harmonized Trio // Brainstorm1 mana
- Brainstorm1 mana
- Ponder1 mana
- Accumulated Knowledge2 mana
- Frantic Inventory2 mana
- Take Inventory2 mana
- Glimpse the Cosmos2 mana
- Preordain1 mana
Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- Paradise Mantle0 mana
- Spidersilk Net0 mana
- Bone Saw0 mana
- Sigil of Distinction0 mana
- Swashbuckler's Whip1 mana
- Infiltration Lens1 mana
- Pip-Boy 30001 mana
- Candlestick1 mana
Make the commander connect — a body that never deals combat damage never triggers
- Tetsuko Umezawa, Fugitive2 mana
- Infiltrator's Magemark3 mana
- Student of Elements // Tobita, Master of Winds2 mana
- Deepchannel Mentor6 mana
- Levitation4 mana
- Archetype of Imagination6 mana
- Eldrazi Monument5 mana
- Cloak of Invisibility1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Rapid Hybridization1 mana
- Resculpt2 mana
- Reality Shift2 mana
- Pongify1 mana
- Icy Prison2 mana
- Honest Work1 mana
- Unable to Scream1 mana
- Witness Protection1 mana
Find the exact card the plan needs
- Long-Term Plans3 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Personal Tutor1 mana
- Mystical Tutor1 mana
- Distant Memories4 mana
- Muddle the Mixture2 mana
- Grozoth9 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Reverse the Polarity3 mana
- Fierce Guardianship3 mana
- Glen Elendra's Answer4 mana
- Three Steps Ahead1 mana
- Vexing Bauble1 mana
- An Offer You Can't Refuse1 mana
- Mana Drain2 mana
Answer a whole board at once
- Consuming Tide4 mana
- Wave Goodbye4 mana
- Desynchronization4 mana
- Whelming Wave4 mana
- Selective Obliteration5 mana
- Displacement Wave2 mana
- Perplexing Test5 mana
- Devastation Tide5 mana