Arcane Foundry › Commanders › Ms. Marvel, Kamala Khan

Ms. Marvel, Kamala Khan

Ms. Marvel, Kamala Khan

Legendary Creature — Mutant Inhuman Hero · {2}{U} · Blue commander

Reach, vigilance You have no maximum hand size. Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."
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What Ms. Marvel, Kamala Khan actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Ms. Marvel, Kamala Khan deck needs

Plays as targeted spells. What the commander asks of the other 99 — read from the card and checked by hand.

The Ms. Marvel, Kamala Khan deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Ms. Marvel, Kamala Khan

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Refill your hand

  1. Impaler Shrike4 mana
  2. Infiltration Lens1 mana
  3. Mask of Memory2 mana
  4. Sword of Forge and Frontier3 mana
  5. Blitzball Stadium1 mana
  6. Ascendant Spirit1 mana
  7. Tezzeret, Betrayer of Flesh4 mana
  8. Combat Research1 mana

Pay off every card you draw

  1. Teferi, Temporal Pilgrim5 mana
  2. Ominous Seas2 mana
  3. Daughter of the Deep2 mana
  4. Nadir Kraken3 mana
  5. Kid Loki1 mana
  6. Jace, Arcane Strategist6 mana
  7. Wizard Class1 mana
  8. Ethereal Investigator4 mana

Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine

  1. Harmonized Trio // Brainstorm1 mana
  2. Brainstorm1 mana
  3. Ponder1 mana
  4. Accumulated Knowledge2 mana
  5. Frantic Inventory2 mana
  6. Take Inventory2 mana
  7. Glimpse the Cosmos2 mana
  8. Preordain1 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Paradise Mantle0 mana
  2. Spidersilk Net0 mana
  3. Bone Saw0 mana
  4. Sigil of Distinction0 mana
  5. Swashbuckler's Whip1 mana
  6. Infiltration Lens1 mana
  7. Pip-Boy 30001 mana
  8. Candlestick1 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Tetsuko Umezawa, Fugitive2 mana
  2. Infiltrator's Magemark3 mana
  3. Student of Elements // Tobita, Master of Winds2 mana
  4. Deepchannel Mentor6 mana
  5. Levitation4 mana
  6. Archetype of Imagination6 mana
  7. Eldrazi Monument5 mana
  8. Cloak of Invisibility1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Rapid Hybridization1 mana
  2. Resculpt2 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Icy Prison2 mana
  6. Honest Work1 mana
  7. Unable to Scream1 mana
  8. Witness Protection1 mana

Find the exact card the plan needs

  1. Long-Term Plans3 mana
  2. Whir of Invention3 mana
  3. Merchant Scroll2 mana
  4. Personal Tutor1 mana
  5. Mystical Tutor1 mana
  6. Distant Memories4 mana
  7. Muddle the Mixture2 mana
  8. Grozoth9 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Reverse the Polarity3 mana
  3. Fierce Guardianship3 mana
  4. Glen Elendra's Answer4 mana
  5. Three Steps Ahead1 mana
  6. Vexing Bauble1 mana
  7. An Offer You Can't Refuse1 mana
  8. Mana Drain2 mana

Answer a whole board at once

  1. Consuming Tide4 mana
  2. Wave Goodbye4 mana
  3. Desynchronization4 mana
  4. Whelming Wave4 mana
  5. Selective Obliteration5 mana
  6. Displacement Wave2 mana
  7. Perplexing Test5 mana
  8. Devastation Tide5 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing