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Mu Yanling, Wind Rider

Mu Yanling, Wind Rider

Legendary Creature — Human Wizard Pilot · {2}{U}{U} · Blue commander

When Mu Yanling enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
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What Mu Yanling, Wind Rider actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Mu Yanling, Wind Rider deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Mu Yanling, Wind Rider

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Tetsuko Umezawa, Fugitive2 mana
  2. Galerider Sliver1 mana
  3. Favorable Winds2 mana
  4. Eldrazi Monument5 mana
  5. Colossus Hammer1 mana
  6. Shadowspear1 mana
  7. Akroma's Memorial7 mana
  8. Archetype of Imagination6 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Eternal Acrobat Toast0 mana
  3. Conjurer's Closet5 mana
  4. Nephalia Smuggler1 mana
  5. Y'shtola Rhul6 mana
  6. Escape Protocol2 mana
  7. Gandalf, Shadow's Foe7 mana
  8. Essence Flux1 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Ornithopter0 mana
  2. Mockingbird1 mana
  3. Ornithopter of Paradise2 mana
  4. Faerie Seer1 mana
  5. Siren Stormtamer1 mana
  6. Spectral Sailor1 mana
  7. Thousand-Faced Shadow1 mana
  8. Ledger Shredder2 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Cabaretti Courtyard0 mana
  4. Lotus Field0 mana
  5. Riveteers Overlook0 mana
  6. Talon Gates of Madara0 mana
  7. Mithril Coat3 mana
  8. Adventurer's Inn0 mana

A team pump that actually pumps tokens

  1. Nesting Grounds0 mana
  2. Patchwork Banner3 mana
  3. Crashing Drawbridge2 mana
  4. Eldritch Immunity1 mana
  5. Shore Up1 mana
  6. Heraldic Banner3 mana
  7. Cyberman Patrol2 mana
  8. It That Heralds the End2 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Chasm Skulker3 mana
  2. Kozilek's Unsealing3 mana
  3. Trendy Circus Pirate0 mana
  4. Myr Battlesphere7 mana
  5. Andúril, Flame of the West3 mana
  6. Invasion of Segovia // Caetus, Sea Tyrant of Segovia3 mana
  7. Field of the Dead0 mana
  8. Spawnbed Protector7 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Suspend1 mana
  6. Snap2 mana
  7. Into the Flood Maw1 mana
  8. Planar Incision2 mana

Answer a whole board at once

  1. Displacement Wave2 mana
  2. Filter Out3 mana
  3. Aligned Hedron Network4 mana
  4. Coercive Portal4 mana
  5. Whelming Wave4 mana
  6. Consuming Tide4 mana
  7. Llawan, Cephalid Empress4 mana
  8. Part the Veil4 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing