Arcane Foundry › Commanders › Narset, Enlightened Exile
Narset, Enlightened Exile
Legendary Creature — Human Monk · {1}{U}{R}{W} · Red/Blue/White commander
Creatures you control have prowess.
Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
Build a Narset, Enlightened Exile deck →
What Narset, Enlightened Exile actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost
- Static ability · keyword_grantCreatures you control have prowess.
What a Narset, Enlightened Exile deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 32× Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain
- 12× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 8× A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- 10× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 22× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 8× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 6× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
Best cards for Narset, Enlightened Exile
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain
- Excalibur, Sword of Eden12 mana
- Ancient Stone Idol10 mana
- Blightsteel Colossus12 mana
- Charred Foyer // Warped Space10 mana
- Darksteel Colossus11 mana
- Emrakul, the Promised End13 mana
- Emrakul, the World Anew12 mana
- Flayer of Loyalties10 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Chrome Mox0 mana
- Mystic Sanctuary0 mana
- Temple of Epiphany0 mana
- Temple of Triumph0 mana
- Azorius Chancery0 mana
- Boros Garrison0 mana
- Cabaretti Courtyard0 mana
- Elegant Parlor0 mana
A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- Guide of Souls1 mana
- Adeline, Resplendent Cathar3 mana
- Krenko, Tin Street Kingpin3 mana
- Ainok Strike Leader2 mana
- Arabella, Abandoned Doll2 mana
- Fear of Missing Out2 mana
- Inti, Seneschal of the Sun2 mana
- Jacked Rabbit2 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Chasm Skulker3 mana
- Dalkovan Encampment0 mana
- Anim Pakal, Thousandth Moon3 mana
- Elenda's Hierophant3 mana
- Kozilek's Unsealing3 mana
- Pashalik Mons3 mana
- Hero of Bladehold4 mana
- Myrel, Shield of Argive4 mana
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Enlightened Tutor1 mana
- Faithless Looting1 mana
- Gamble1 mana
- Lightning Bolt1 mana
- Mystical Tutor1 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Chasm Skulker3 mana
- Dalkovan Encampment0 mana
- Anim Pakal, Thousandth Moon3 mana
- Elenda's Hierophant3 mana
- Kozilek's Unsealing3 mana
- Pashalik Mons3 mana
- Hero of Bladehold4 mana
- Myrel, Shield of Argive4 mana
Put your own cards into your graveyard as a resource
- Altar of Dementia2 mana
- Brain Freeze2 mana
- Mindcrank2 mana
- Tibalt's Trickery2 mana
- Codex Shredder1 mana
- Hedron Crab1 mana
- Thought Scour1 mana
- Emry, Lurker of the Loch3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- March of Otherworldly Light1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Martyr's Cry2 mana
- Split Up3 mana
- Blasphemous Act9 mana
- Cathedral Membrane2 mana
- Citywide Bust3 mana
- Displacement Wave2 mana