Arcane Foundry › Commanders › Nazar, the Velvet Fang

Nazar, the Velvet Fang

Nazar, the Velvet Fang

Legendary Creature — Vampire Warlock · {3}{B} · Black commander

Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a feeding counter on Nazar. Whenever Nazar attacks, you may remove three feeding counters from it. If you do, you draw three cards and you lose 3 life.
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What Nazar, the Velvet Fang actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Nazar, the Velvet Fang deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The Nazar, the Velvet Fang deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Nazar, the Velvet Fang

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Thousand-Year Elixir3 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Akroma's Memorial7 mana
  5. Lavaspur Boots1 mana
  6. Sting, the Glinting Dagger2 mana
  7. Haunted Cloak3 mana
  8. Sword of Vengeance3 mana

Gain life repeatedly — for a commander that converts life gained into drain, the gain IS the damage

  1. Basilisk Collar1 mana
  2. High Market0 mana
  3. Zuran Orb0 mana
  4. Blood Artist2 mana
  5. Zulaport Cutthroat2 mana
  6. Bloodchief Ascension1 mana
  7. Shadowspear1 mana
  8. Westvale Abbey // Ormendahl, Profane Prince0 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Eldrazi Monument5 mana
  2. Falthis, Shadowcat Familiar3 mana
  3. Akroma's Memorial7 mana
  4. Ninja Teen3 mana
  5. Vampire Nocturnus4 mana
  6. Shadowspear1 mana
  7. Bilbo's Ring3 mana
  8. Cliffhaven Kitesail1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Defile1 mana
  2. Tragic Slip1 mana
  3. Infernal Grasp2 mana
  4. Fatal Push1 mana
  5. Bitter Triumph2 mana
  6. Black Sun's Twilight1 mana
  7. Cut Down1 mana
  8. Erebos's Intervention1 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Demonic Consultation1 mana
  6. Grim Tutor3 mana
  7. Tainted Pact2 mana
  8. Scheming Symmetry1 mana

Answer a whole board at once

  1. Toxic Deluge3 mana
  2. Damnation4 mana
  3. Bontu's Last Reckoning3 mana
  4. Sickening Dreams2 mana
  5. Crypt Rats3 mana
  6. Extinction Event4 mana
  7. Endemic Plague4 mana
  8. The Meathook Massacre2 mana

Refill your hand

  1. Skullclamp1 mana
  2. Black Market Connections3 mana
  3. Braids, Arisen Nightmare3 mana
  4. Morbid Opportunist3 mana
  5. Phyrexian Arena3 mana
  6. The One Ring4 mana
  7. Vexing Bauble1 mana
  8. Ayara, First of Locthwain3 mana

Keep a permanent you control alive through removal

  1. Lightning Greaves2 mana
  2. Swiftfoot Boots2 mana
  3. Eldrazi Monument5 mana
  4. Commander's Plate1 mana
  5. Mithril Coat3 mana
  6. Akroma's Memorial7 mana
  7. The Walls of Ba Sing Se8 mana
  8. Brotherhood Regalia2 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Palladium Myr3 mana
  3. Worn Powerstone3 mana
  4. Chrome Mox0 mana
  5. Everflowing Chalice0 mana
  6. Mox Diamond0 mana
  7. Mana Vault1 mana
  8. Wayfarer's Bauble1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing