Arcane Foundry › Commanders › Neriv, Heart of the Storm
Neriv, Heart of the Storm
Legendary Creature — Spirit Dragon · {1}{R}{W}{B} · Black/Red/White commander
Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
Build a Neriv, Heart of the Storm deck →
What Neriv, Heart of the Storm actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Replacement effect · damage_doublerIf a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
- Keyword · flyingflying
What a Neriv, Heart of the Storm deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 32× A repeatable source of damage — a commander that adds to each damage event wants many small events, not one big one
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 3× Answer a whole board at once
- 10× Find the exact card the plan needs
- 9× Refill your hand
- 4× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Neriv, Heart of the Storm
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A repeatable source of damage — a commander that adds to each damage event wants many small events, not one big one
- Impact Tremors2 mana
- Mount Doom0 mana
- Shivan Gorge0 mana
- Coruscation Mage2 mana
- Descent into Avernus3 mana
- Warleader's Call3 mana
- Ramunap Ruins0 mana
- Agate Instigator2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Terminate2 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Amalia Benavides Aguirre2 mana
- Do or Die2 mana
- Martyr's Cry2 mana
- Pest Control2 mana
- Force of Despair3 mana
- Split Up3 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Insatiable Avarice1 mana
- Diabolic Intent2 mana
- Grim Tutor3 mana
- Liliana Vess // Liliana Vess0 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Orcish Bowmasters2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Archivist of Oghma2 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Greater Auramancy2 mana
- Codsworth, Handy Helper3 mana
- Cryptothrall4 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
Get ahead on mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Mox Opal0 mana
- Mana Vault1 mana
- Sol Ring1 mana
- Wayfarer's Bauble1 mana