Arcane Foundry › Commanders › Neyali, Suns' Vanguard
Neyali, Suns' Vanguard
Legendary Creature — Human Rebel · {2}{R}{W} · Red/White commander
Attacking tokens you control have double strike.
Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.
Build a Neyali, Suns' Vanguard deck →
What Neyali, Suns' Vanguard actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.
- Static ability · keyword_grantAttacking tokens you control have double strike.
What a Neyali, Suns' Vanguard deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 16× A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- 8× A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- 10× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 8× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Neyali, Suns' Vanguard
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- Okaun, Eye of Chaos // Okaun, Eye of Chaos0 mana
- Twinferno2 mana
- Fireshrieker3 mana
- Two-Handed Axe // Sweeping Cleave3 mana
- Blacksmith's Talent1 mana
- Lightning, Army of One3 mana
- Solphim, Mayhem Dominus4 mana
- Gavel of the Righteous2 mana
A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- Guide of Souls1 mana
- Adeline, Resplendent Cathar3 mana
- Krenko, Tin Street Kingpin3 mana
- Ainok Strike Leader2 mana
- Arabella, Abandoned Doll2 mana
- Fear of Missing Out2 mana
- Inti, Seneschal of the Sun2 mana
- Jacked Rabbit2 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Dalkovan Encampment0 mana
- Anim Pakal, Thousandth Moon3 mana
- Elenda's Hierophant3 mana
- Pashalik Mons3 mana
- Hero of Bladehold4 mana
- Myrel, Shield of Argive4 mana
- Siege-Gang Lieutenant4 mana
- Parhelion II // Parhelion II0 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Dalkovan Encampment0 mana
- Anim Pakal, Thousandth Moon3 mana
- Elenda's Hierophant3 mana
- Pashalik Mons3 mana
- Hero of Bladehold4 mana
- Myrel, Shield of Argive4 mana
- Siege-Gang Lieutenant4 mana
- Parhelion II // Parhelion II0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- March of Otherworldly Light1 mana
- Flicker of Fate2 mana
- Generous Gift3 mana
- Erode1 mana
- Getaway Glamer1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Martyr's Cry2 mana
- Split Up3 mana
- Blasphemous Act9 mana
- Cathedral Membrane2 mana
- Citywide Bust3 mana
- Harsh Mercy3 mana
Find the exact card the plan needs
- Open the Armory2 mana
- Enlightened Tutor1 mana
- Goblin Recruiter2 mana
- Templar Knight2 mana
- Idyllic Tutor3 mana
- Imperial Recruiter3 mana
- Dragon's Approach3 mana
- Ranger-Captain of Eos3 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Archivist of Oghma2 mana
- Smothering Tithe4 mana
- The One Ring4 mana
- Pip-Boy 30001 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Greater Auramancy2 mana
- Codsworth, Handy Helper3 mana
- Cryptothrall4 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana