Arcane Foundry › Commanders › Nils, Discipline Enforcer
Nils, Discipline Enforcer
Legendary Creature — Human Cleric · {2}{W} · White commander
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.
Build a Nils, Discipline Enforcer deck →
What Nils, Discipline Enforcer actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · end_stepAt the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
- Static ability · taxEach creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.
What a Nils, Discipline Enforcer deck needs
Plays as stax. What the commander asks of the other 99 — read from the card and checked by hand.
- +1/+1 counters and proliferate (every counter on an opposing creature is a tax on attacking you)
- pillowfort pieces
The Nils, Discipline Enforcer deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 16× A tax, lock or hoser aimed at the opponents — the deck's parity break
- 18× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Nils, Discipline Enforcer
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A tax, lock or hoser aimed at the opponents — the deck's parity break
- Authority of the Consuls1 mana
- Ghostly Prison3 mana
- Blind Obedience2 mana
- Drannith Magistrate2 mana
- Deafening Silence1 mana
- Grafdigger's Cage1 mana
- Ranger-Captain of Eos3 mana
- Cursed Totem2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Lae'zel, Vlaakith's Champion3 mana
- Yoshimaru, Beloved Companion3 mana
- Grateful Apparition2 mana
- Metastatic Evangel2 mana
- Ainok Bond-Kin2 mana
- Generous Pup2 mana
- Martyr for the Cause2 mana
- Cenn's Tactician1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- March of Otherworldly Light1 mana
- Generous Gift3 mana
- Erode1 mana
- Unwanted Remake1 mana
- Angelic Ascension2 mana
- You Cannot Pass!1 mana
Find the exact card the plan needs
- Open the Armory2 mana
- Enlightened Tutor1 mana
- Templar Knight2 mana
- Idyllic Tutor3 mana
- Ranger-Captain of Eos3 mana
- Loyal Tutor1 mana
- Recruiter of the Guard3 mana
- Search for Glory3 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
- No Witnesses4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Caretaker's Talent3 mana
- Enduring Innocence3 mana
- Mentor of the Meek3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Chaplain of Alms // Chapel Shieldgeist1 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana